Swamp Pack 1
Adds 18 new custom locations to the Swamp biome. Part of the More World Locations series
截圖 共 1 張
模組介紹 作者原文
Swamp Pack 1
This mod adds a 18 new custom locations to the Swamp biome. All locations were made using vanilla build pieces and designed to fit Valheim lore. In order to encourage exploration, the locations spawn at varying distances from world center. Part of the More World Locations series, see below for more details.
Features
- Adds 18 new custom locations the Swamp biome.
- Locations spawn at varying distances from world center, see 'World Rings System' below.
- Configurability: Location spawn quantities, location creatures, location loot. See below for instructions.
World Rings System
The Valheim world is a circle with a default radius of 10,500 meters. In order to encourage and maintain exploration, I've defined a set of world rings that all locations in the More World Locations series will use when spawning in a world. Below are the defined world rings...
| Ring # | Start Distance (m) | End Distance (m) |
|--------|---------------------|------------------|
| Ring 1 | 0 | 500 |
| Ring 2 | 500 | 2000 |
| Ring 3 | 1500 | 3000 |
| Ring 4 | 2500 | 4000 |
| Ring 5 | 3500 | 6000 |
| Ring 6 | 4500 | 8500 |
| Ring 7 | 5000 | 10500 |
Instructions
- To add these locations to a non-existing world, no action is required. Ensure the mod is installed and create a new world.
- To add these locations to an existing world, install the mod the Upgrade World. Then load into your existing world and paste this command in console. Note, you must have access to the console either via enabling it via Steam or using a mod.
Command: locations_add MWL_GuckPit1, MWL_SwampAltar1, MWL_SwampAltar2, MWL_SwampAltar3, MWL_SwampAltar4, MWL_SwampCastle2, MWL_SwampGrave1, MWL_SwampHouse1, MWL_SwampRuin1, MWL_SwampTower1, MWL_SwampTower2, MWL_SwampTower3, MWL_SwampWell1, MWL_AbandonedHouse1, MWL_Shipyard1, MWL_Treehouse1, MWL_FortBakkarhalt1, MWL_Belmont1 start
Custom Creature Spawns
The creatures and loot are all customizable. Modded creatures and items are supported. To customize, create a new YAML file in the BepinEx configuration folder. If using mod manager, then use the BepinEx config folder in your profile folder. All mods from the More World Locations series will share the same Yaml file so you only need to create it once.
For creatures, each instance of the location will randomly select from the list of creatures in the the file. First, it will pick a random index (an item in the list), then it will increment through the list, assigning creatures to available creature spawners until each creature spawner has a creature. For the best results, scatter higher tier creatures throughout the list. You must use the creature's prefab name and not it's in-game name. See here for a list of vanilla creature prefab names: Creatures List
Creature file name: warpalicious.More_World_Locations_CreatureLists.yml
Creature file structure:
SwampCreatures1:
- Blob
- Blob
- Blob
- Blob
- BlobElite
SwampCreatures2:
- Draugr
- Draugr
- Draugr
- Draugr_Elite
- Draugr
- Draugr
- Draugr
- Draugr
- Draugr_Elite
- Draugr
- Draugr
SwampCreatures3:
- Skeleton
- Skeleton
- Skeleton
- Skeleton_Poison
- Skeleton
- Skeleton
- Skeleton
- Skeleton
- Skeleton_Poison
- Skeleton
- Skeleton
SwampCreatures4:
- Wraith
- Wraith
Custom Loot Lists
For loot, as of 12/19/24 the loot list format has changed. If you're using an old format it will still work but you can't access the new customization feature. To access new customization feature, please convert to the new format below and ensure you include the verision number at top of file.
The new format works as such:
1 - Random roll for total loot slots available. Roll number between 1 - 3. There will be between 1 - 3 loot slots.
2 - For each loot slot, weighted-random selection for item from loot list. Randomly select item from list based on weights.
3 - For each item, random roll between stackMin and stackMax for loot stack amount.
Example for SwampLoot1 below:
1 - Random roll results in 2 loot slots
2 - Wei
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: