SuperDuperMappyZoomer
Lets you zoom into the map so far, you can see individual Viking nose hairs. The programmers never saw this coming.
模組介紹 作者原文
Super Duper Mappy Zoomer 1.1.0
Lets you zoom into the map so far, you can see individual Viking nose hairs. The programmers never saw this coming.
Have you ever tried zooming into the map and thought "I can ALMOST see my house from here, but not quite"?
Ever squinted at a cluster of pins wondering if that's your epic loot stash or "definitely not where I died repeatedly"?
Ever wished the zoom limits weren't designed by someone who thinks Vikings have eagle vision?
Wish no more, my cartographically-challenged friend.
Super Duper Mappy Zoomer lets you magnify your map 100 times beyond what the silly devs thought was "reasonable" -- and if that's not enough for your perfectionist soul, crank it up to 10,000x because why the heck not?
Features that will blow your mind:
- Zoom in so close, you can see the quarks between the pixels!
- Zoom out so far, you can see other dimensions! (Results may vary)
- Fully configurable because I'm thoughtful like that.
- Verbose debug mode that spams your console with technical gibberish you probably don't need but might find oddly satisfying!
See It In Action!
Default Zoom:
Moar Zoom:
100x Zoom:
Go 5x Further:
Go go go!
Why are you still reading this? Download it and start zooming NOW!
To use this, simply drop it into your BepInEx plugins folder:
\SteamLibrary\steamapps\common\Valheim\BepInEx\plugins
This is not AI slop.
This mod was built from scratch by analyzing the game's decompiled code, not by copying or modifying existing mods.
Yes, it was developed with AI assistance (Claude) -- but it was definitely not written with a single prompt. It was built iteratively, tested, debugged, audited against a 16-point checklist, and in true OCD fashion... it was audited again.
Every line of code has been read, understood, and approved by a human. No memory leaks. No thread safety issues. No lifecycle problems. No hot-path concerns.
That said, I am not a career programmer, and while everything makes sense to me, it might not make sense to someone who's been doing it for 20 years.
Audit it yourself: it's all here, and it's well-commented:
Changelog
1.1.1 - 2026-05-08
- ugh, won't let me edit the README so I'm uploading a new version...?!
1.1.0 - 2026-05-08
- Fixed a bug where the zoomer stopped working after logging out then loading a game. The mod now correctly resets its internal state between sessions, so limits for zooming in and out are applied fresh on every world load.
- Added ShowDebugInfo config setting to enable useful lifecycle logging (plugin init, config load summary, minimap detection, scene transitions) without enabling the noisy per-tick scroll logging.
- ShowZoomInfo (per-tick scroll logging) now requires ShowDebugInfo = true as well, making it a true second level of verbosity.
- Refactored from a single file into a clean multi-file architecture: SuperDuperMappyZoomer.cs, ConfigManager.cs, DebugLogger.cs, Constants.cs.
- Hand-rolled config system replaces BepInEx's built-in config API. Handles missing keys, invalid values, and stale keys from older versions gracefully; config file is always clean after first run.
- All magic numbers and plugin identity strings consolidated into Constants.cs.
- Removed all Harmony dependencies (the mod does not patch any game methods).
- Cached Minimap reflection field at startup rather than looking it up on every scroll tick.
1.0.0 - 2025-07-24
Initial public release.
- Configurable zoom-in multiplier (default 100x, max 10000x).
- Configurable zoom-out multiplier (default 1x unchanged, max 1000x).
- Optional verbose logging (shows every 'tick' of the scroll wheel) via ShowZoomInfo config setting.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: