StationSpeed
Speed multipliers for smelters, kilns, cooking stations, fermenters, beehives, sap extractors and plant growth. Fermenters and plants stay consistent for players without the mod.
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模組介紹 作者原文
StationSpeed
Speed multipliers for the working stations: smelter, blast furnace, charcoal
kiln, spinning wheel, windmill, eitr refinery, cooking stations and the oven,
fermenter, beehive, sap extractor, crops and saplings. One multiplier per kind,
optional overrides per prefab. The server's settings apply on every client
with the mod.
| | |
|---|---|
| | |
| A smelter with a speed multiplier | From planting to harvest in seconds |
What makes it different from other speed mods is how it treats players
without the mod:
- Smelters, cooking stations and collectors advance on the client that owns
them (the nearest player). With the mod on that client they run faster;
everyone sees the right items and fuel either way. Fuel per product stays as
in vanilla (for the oven, see ScaleOvenFuel).
- The fermenter and plants store only a start time, and every client computes
readiness from it with its own copy of the duration. Changing the duration
would make a modded and a vanilla client disagree about the same barrel. So
this mod leaves the duration alone and moves the start time once, when the
item is added: the vanilla formula then gives the same answer on every client.
- What a player without the mod adds or plants is shifted by the host a few
seconds later: the host walks the world's objects and moves any fresh,
not-yet-shifted start time itself. Works on the hosting player or on a
dedicated server with the mod.
- The server sends its settings to every connecting client with the mod, so all
owners agree on the speed. Changes apply to loaded stations at once.
Console: stationspeed status, stationspeed rescan. Config in
BepInEx/config/j1ga.stationspeed.cfg.
Install on every client that plays with mods and on the host; optional on a
dedicated server (for the host shift and the settings). Players without the
mod join as usual.
Compatibility
Tested with Valheim 1.0.16 (network version 40), BepInEx 5.4.23.5 (BepInExPack_Valheim 5.4.2351).
Who needs it
| Who | What |
|---|---|
| Players with the mod | stations they own run at the configured speed |
| Host | recommended: shifts barrels/plants of players without the mod and sends its settings |
| Dedicated server | optional, for the same two things |
| Players without the mod | join as usual; barrels and plants stay consistent for them |
Known conflicts
- Other mods that change station or growth speed (Valheim Plus, OdinsQOL and similar) — the multipliers stack or fight. Use one of them for each kind of station.
- Mods that change a fermenter's duration or a plant's grow time on one client only break the same thing this mod avoids: vanilla clients disagreeing about readiness.
Bugs and feedback
GitHub Issues: — please attach BepInEx/LogOutput.log.
More mods by j1gA
| | Mod |
|---|---|
| | LivingMap — Your buildings, roads and cleared forest on the map and the minimap. |
| | WeaponArts — One key, one active ability per weapon: stagger, taunt, heals, berserk, crits. |
| | ExtendedBosses — Raid-style boss fights: phases, adds, nests, shields, marks — built from vanilla parts. |
| | HostOwner — The host takes ownership of stations and bosses near it, so its mods work for everyone. |
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: