ServerConnect
Adds a one-click main menu button that connects straight to a configured server address and password, skipping the server browser.
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模組介紹 作者原文
ServerConnect
Adds a one-click button to the main menu that connects straight to a configured server, skipping
the server browser and manual IP/password entry entirely.
Bugs / suggestions: Discord
Behaviour
- Adds a button above "Start Game" on the main menu, labelled with your configured server name.
- Clicking it connects directly to the configured ip:port, submitting the configured password
automatically, then proceeds straight to character select like a normal server join.
- The button shows whether the server is reachable: green text and dot when it answers a status
query, red when it doesn't (checked every 10 seconds while offline, about every minute once
online). The button always stays clickable either way.
Configuration
Settings live in BepInEx/config/zenox.serverconnect.cfg, generated on first run. The defaults
are placeholders - set your own server's details before use:
| Setting | Default | Description |
|---|---|---|
| Enabled | true | Enable/disable the menu button. |
| Label | My Server | Text shown on the button. |
| Address | 127.0.0.1:2456 | Server address (ip:port) the button connects to. |
| Password | changeme | Password submitted automatically when connecting. |
| StatusCheckEnabled | true | Color the button text green/red depending on whether the server answers a status query. false turns the check off completely (no network traffic). |
| StatusDot | true | Small colored dot next to the button text (green online, red offline, grey = no answer yet). |
| QueryPort | 0 | UDP port for the status query. 0 = automatic (game port from Address + 1, the standard Steam query port). |
| PlayFabFallback | true | If the Steam query gets no answer (servers started with -crossplay don't answer it), ask PlayFab whether the server is registered and online. |
Why the dot can stay red
The status check asks the server's Steam query port (game port + 1, so UDP 2457 for the default 2456), which must be reachable from the internet. Servers with -crossplay don't answer it, which the PlayFab fallback covers; for them the server has to reach PlayFab (outbound HTTPS and UDP). If your server is online but the dot stays red, check that UDP game port + 1 is forwarded, or set StatusCheckEnabled = false - the button works either way.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: