Riverheim

版本 v1.2.1·更新於 2026-09-29

A comprehensive world generation overhaul that adds larger continents, forking rivers, epic mountains, lakes and many other features.

截圖 共 8 張

模組介紹 作者原文

Riverheim

Riverheim is a comprehensive overhaul of terrain and biome generation for Valheim.

It aims to provide a definitive upgrade to the game's terrain generation but to also preserve the look, feel and balance of all the biomes. You will still be playing Valheim, but with terrain that is more varied and exciting.

Features

  • Landmasses are greater in variety. Most worlds will have a few continents significantly larger than what was possible in vanilla and a scattering of smaller islands.
  • Rivers now have sources and can join with other rivers at confluences as they flow towards the sea.
  • Mountains are larger, more epic and tend to conform to the river network.
  • Biome distribution is less random and more aware of the terrain and features around.
  • Biomes are budgeted meaning worlds are guaranteed to have a certain amount of each biome.
  • Greater overall variety of terrain, with steep cliffs, large swathes of lowlands, landmarks and other features meant to enhance nomap playthroughs.
  • Landforms are completely unique to each seed, there's no "master map" and no repetition.
  • All major platforms should be supported at least for 64-bit architectures. You can use the mod with a 32-bit system, and it will work, but multiplayer syncing has not been tested, so you're on your own here. I've also not tested the mod on Windows on ARM, but don't see a reason why it wouldn't work.
  • Multiplayer is supported, but the server and every client all need to have the same version of the mod.

What isn't in the mod:

  • No changes to how the game will place points of interest, trees and other objects. Stuff might end up in places that seem weird, but that's entirely due to how original placement code works.
  • No progression breaks beyond what was already possible (for example, Ashlands is still on the South Pole and you will still need to navigate the boiling ocean to reach it).
  • No UI changes.

Example worlds for the same seed:

| Vanilla | Modded |

|--------------------------------------------|-------------------------------------------|

| | |

Configuration & Usage Instruction

No configuration is available to the end user at the moment, just install the mod, create a new world and enjoy! Keep in mind, however, that the way the game generates terrain will require you to keep Riverheim (or any other terrain generation mod for that matter) on at all times. To avoid unexpected terrain changes Riverheim and vanilla worlds are two-way incompatible: you can't load a vanilla world with a modded client and vice versa. Incompatible worlds will show with a [BAD_VERSION] label in-game.

Install Riverheim with your mod manager as you would any other mod. If you're not using a mod manager, all you need to install Riverheim is to put the mod's dll (Riverheim.dll) into BepInEx's plugin folder.

If you've got any further questions or feedback, join the Discord server.

Updates & World Stability

All the worlds created with Riverheim are intended to stay unchanged forever, even across updates to the mod or the game. Unless something truly catastrophic happens that will make this impossible, they're safe as "forever worlds". Doesn't hurt to make back-ups, though.

Performance

Riverheim will add a few seconds (depending on your machine) of loading time for your worlds for preprocessing. Real-time terrain generation is also quite a bit more sophisticated and is a little slower than vanilla, but not by a lot.

Compatibility

Riverheim is a large mod, but for its size it patches a surprisingly low amount of the game's code. This makes it highly compatible both with other mods and with game updates, the exception being other world generation mods or game updates that alter world generation.

Compatibility with select worldgen mods

  • Better Continents: INCOMPATIBLE. This is an alternative way to generate terrain, so you have to choose one or the other. Riverheim will not load when BetterContinents is present.
  • Expand World Size: MIXED. At the moment only stretc

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
Riverheim-1.2.1.zip
檔案大小
317.3 KiB