RavenMap

版本 v1.9.15·更新於 2026-07-27

A lightweight shared map with smart resource, pickable and dungeon pins, local filters, highlights, and optional X-ray. Beta testing is in progress; errors may still occur.

模組介紹 作者原文

RavenMap

A lightweight shared map for Valheim with useful automatic pins and local filters for every player.

RavenMap is currently in beta testing, so errors may still occur.

Install

RavenMap must be installed on the server and every client.

  • Install BepInExPack Valheim 5.4.2333.
  • Create BepInEx/plugins/RavenMap and extract all five archive files into it.
  • Start the game once to create BepInEx/config/dragonmotion.ravenmap.cfg.

RavenMap is not compatible with other shared-map or automatic-pin mods, including Huginn Map and One Map To Rule Them All.

Features

  • Shared normal fog of war and automatic pins.
  • Unified colorful map icons with dark outlines for vanilla markers, Valheim locations, RavenMap pins, and supported More World Locations traders and ports. Six local size controls match the six filter groups: Valheim, deposits, pickables, dungeons, other RavenMap marks, and supported world locations.
  • Real mineable resource detection for vanilla, Balrond Amazing Nature, and compatible modded deposits.
  • Ancient Roots are tracked as renewable Mistlands resources with their own map icon and highlight; temporary sap depletion never removes their pin.
  • Separate pins and biome filters for wild berries, mushrooms, herbs, and plants. Renewable sources are crossed after harvest and restored by the game's real respawn event; one-shot or physically destroyed sources are removed.
  • Vanilla and supported modded dungeon pins, automatic cleared crosses, and a shared manual override (Left Alt + left-click; change ManualToggleModifier).
  • Configurable removal of depleted resource pins.
  • Named portals, ships, and carts.
  • Duplicate protection for RavenMap, vanilla, and cartography-table pins.
  • Optional Upgrade World integration prevents zones_generate from discovering or revealing any unvisited automatic pins, removes every RavenMap automatic source from successfully reset zones, and cleans stale location pins. It activates only when the upgrade_world plugin GUID is present.
  • Removed content mods no longer leave ghost pins or raw localization tags. The server safely retires exact missing sources, while clients with different mod lists hide unsupported shared pins locally.
  • Draggable and scrollable local filters, saved separately for each player and world.
  • Russian or English UI, matching the game's language.

Highlights and X-ray

Pulse smoothly highlights a complete vein. Sweep sends a soft scanning wave that enters before one mesh edge and leaves beyond the other. Pulse and Sweep have separate color, intensity, interval, and timing settings; Sweep also has configurable speed, width, and softness.

HighlightPickables optionally applies the selected Pulse or Sweep to nearby available berries, mushrooms, and plants. It respects cutout and transparent foliage, handles nearby groups fairly, and uses the same controls as ore. The setting is local and disabled by default.

XrayEnabled is the local master switch and is disabled by default. While it is enabled, F4 only shows or hides X-ray temporarily and does not change the config. Change or disable the key with XrayToggleKey. X-ray reveals only already discovered, loaded veins inside its radius.

Reset and diagnostics

The host or a server administrator can remove shared automatic pins for rediscovery with:

ravenmap resetpins confirm

This keeps shared fog, vanilla pins, and character map data. If a resource or dungeon state looks wrong, enable ShowStateOnMap in [10 - Diagnostics]. While that setting is enabled, dungeon diagnostics include a bounded trace# chain and write the same lifecycle steps as [DungeonTrace] entries in Player.log; turning it off immediately stops both. DetailedLogging controls other classification, deduplication, and network details, but does not enable the dungeon lifecycle trace.

Only loaded objects can be discovered or updated. The first stable visit records the enemy and chest baseline for that generated dungeon or cave. It remains fixed across exits, re

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
RavenMap-1.9.15.zip
檔案大小
2.1 MiB