RainDance
Hold an axe and /dance to summon rain. Keep dancing to escalate to a thunderstorm. Server-side detection, client-side weather via custom RPC. All durations and messages configurable.
模組介紹 作者原文
RainDance
Hold an axe and perform the /dance emote to commune with the rain spirits.
How it works
- Dance with an axe for 10 seconds → Rain is summoned
- Keep dancing for another 10 seconds → Escalates to a ThunderStorm
- Weather lasts 60 seconds then clears automatically
Installation
Server: Drop RainDance.dll into BepInEx/plugins. Config is generated on first run at BepInEx/config/raindance.cfg.
Clients: Drop RainDance.dll into BepInEx/plugins. No config needed on the client — the server drives everything. Clients without the mod will still receive the HUD notification but won't see the weather change.
Configuration (server-side)
| Key | Default | Description |
|-----|---------|-------------|
| RainDanceSeconds | 10 | Seconds of axe-dancing to summon Rain |
| StormDanceSeconds | 10 | Additional seconds to escalate to ThunderStorm |
| WeatherDurationSeconds | 60 | How long the weather lasts (0 = permanent) |
| RainMessage | Your axe-dance has pleased the rain spirits! | Broadcast when Rain is summoned |
| StormMessage | The spirits are FURIOUS — a storm descends! | Broadcast when ThunderStorm is unleashed |
| ClearedMessage | The storm has passed. | Broadcast when weather clears |
Notes
- Detection and timing are server-side only
- Weather is applied to each client locally via a custom RPC
- No Jotunn dependency — raw BepInEx/Harmony only
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: