PlanHide
Hotkey to hide PlanBuild plan projections and disable their collision so you can edit terrain through them.
模組介紹 作者原文
PlanHide
A tiny client-side quality-of-life add-on for PlanBuild.
When you stamp a blueprint, PlanBuild places semi-transparent plan (ghost) pieces. Those ghosts keep their colliders, so your Hoe / Cultivator hits the projection instead of the ground and you can't level or edit terrain underneath. PlanBuild has no built-in hotkey to get them out of the way.
PlanHide adds one hotkey that instantly:
- hides the plan-piece renderers (the ghost disappears), and
- disables the plan-piece colliders (terrain tools pass straight through).
Press the key again to bring everything back exactly as it was. Nothing is built, removed, or modified — it's a pure visual + collision toggle, so your blueprint stays intact.
Usage
- Stamp your blueprint as normal with PlanBuild.
- Press the toggle key (default Insert) — the projection vanishes and loses collision.
- Terraform freely with the Hoe / Cultivator.
- Press the key again to show the projection and continue building.
Newly stamped plan pieces are caught automatically while the projection is hidden.
Configuration
Open the in-game Configuration Manager (default F1) → Baka PlanHide:
| Setting | Default | Description |
| --- | --- | --- |
| Toggle Hotkey | Insert | Key (supports modifiers) that toggles the projection. |
| Disable Collision When Hidden | true | Let terrain tools pass through plan pieces while hidden. |
| Disable Visibility When Hidden | true | Hide the ghost renderers while hidden. |
| Show On-Screen Message | true | Centre-screen "HIDDEN / SHOWN" confirmation. |
You can also edit baka.PlanHide.cfg in BepInEx/config directly.
Requirements
- BepInEx
- PlanBuild
Notes
This is a personal QoL mod. It only touches PlanBuild plan pieces (PlanBuild.Plans.PlanPiece); real built structures are never affected.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: