PickaxeSoundChanger

版本 v1.0.4·更新於 2026-09-21

Changes the pickaxe to use the quieter axe sound instead!

模組介紹 作者原文

I vibe-coded this BepInEx plugin to replace the annoying pickaxe sound effects with more mellow sounds that are already in the game. The new pickaxe basically sounds like the regular axe. This is good if you feel misophonia for high-pitched metal-on-metal sounds, but I think it's also good for anyone because the default sounds are so loud and obnoxious lol. By default, Valheim plays metal-on-metal sounds even when you hit a TREE with a BONE pickaxe... that's unhinged!!!

This plugin contains ZERO sound files. Instead it re-routes existing game sounds.

I over-designed this plugin: you can replace almost any sound with any other sound, or mute any sound, or change the volume and pitch of any sound. To find a sound name, turn on "Log Sound Names" and copy the sound variable name from the BepInEx console log. The syntax for the Sound Mapping field is: "original_sound = replacement_sound", or "original_sound = mute", or just "original_sound". You can make adjustments to volume and pitch, but Valheim's pitch shifter isn't very good, so don't go much below 1.0 haha.

By default, pressing "K" turns the sound changes off and on for comparison. Valheim doesn't use K normally, so this is a cool way to compare how insane the normal sound effect is. You can disable the hotkey by deleting the K in the settings.

Detailed reasoning: depending on what target you hit with the pickaxe, Valheim will play one or both of 1) sfx_pickaxe_hit (very high-pitched) and 2) sfx_rock_hit (still surprisingly high-pitched). They sound like chiseling a church bell or smashing champagne glasses together. My fix idea is to replace the sfx_pickaxe_hit sound with the REGULAR axe sound (sfx_axe_hit) because the regular axe sound is more mellow. But after that change, I noticed that some pickaxe targets will trigger a DIFFERENT annoying sound effect: sfx_rock_hit.

For sfx_rock_hit I swapped in the sfx_rock_destroyed effect at a very low volume. This provides the feeling of rubble breaking off the target for every hit. When combined with the axe sound effect, the pickaxe almost sounds like it's supposed to be that way!

Note: sounds named sfx_ aren't actually sound files; they are lists (arrays) of sound files that are played randomly for variety. There are usually several actual sound files behind each sfx_ array in the game.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
PickaxeSoundChanger-1.0.4.zip
檔案大小
43.6 KiB