Offline Companions Reborn
Adds persistent NPC companion allies to Valheim. Valheim 1.0 compatibility update for ProfMags' Offline Companions, with several bug fixes and feature additions. Full credit to ProfMags for the origin
模組介紹 作者原文
Offline Companions Reborn
A Valheim 1.0 compatibility update of Offline Companions by ProfMags.
All credit for the original concept, design, and the original code goes to ProfMags. This update exists because the original mod predates Valheim 1.0 and needed a set of API/signature fixes plus some bug fixes to keep working. If you're not on Valheim 1.0, or ProfMags ships an official 1.0 update, use the original mod instead — go show it (and them) some love.
Please go check out ProfMags' other work too: profile · Patreon
Note: Some of the "working" modes (smelting, farming, etc.) are still being rebuilt and may not function correctly yet. Combat and gear are solid. I'm doing regular updates to flesh out and fix these pieces, aiming to get companions acting as much like another player as the game's constraints allow. If you find a bug, please let me know — I'm also working out the best way to let people submit their BepInEx LogOutput.log, since that contains very useful information for tracking these down.
Recent Highlights (v1.4.74)
- Jobs fetch the tool they need from your chests and put borrowed ones back. Near home, broken tools get repaired or replaced.
- Wood, Stone and Ore have gather lists with limits for what to collect and how much. Companions step clear of falling trees, and stone from mining goes in a pile away from the ore.
- Farming keeps a supply of seeds on hand, plants mixed fields in small blocks of each crop, and stores the harvest.
- Companions go to bed when you do, empty their bags when a job changes, and sprint in short bursts instead of burning through their stamina.
- Trips home and to bed use new movement. Companions open and close doors and gates, find their way around walls and water, and jump streams. Crossbows now fire.
See CHANGELOG.md for the full version history.
Support
If you'd like to support the Valheim 1.0 compatibility work and ongoing maintenance on this update specifically, you can do that here: Patreon · Buy Maddhattr a Coffee. And if you appreciate the mod itself, ProfMags' own Patreon (linked above) is the place for that.
What This Mod Does
Offline Companions Reborn adds persistent NPC allies to Valheim. A companion spawns with you automatically the first time you enter a world, and more can be added via console commands.
Companions aren't pets — they're teammates with their own inventory, gear, stamina, food system, speech lines, and a purpose-built AI. Point them at your work and they'll actually do it: fight beside you, chop wood, mine, forage, farm crops, fish, hunt, cook and brew, run your smelters, repair and maintain your base, haul your cart, sit by the fire, sleep in beds, and follow you through portals. Leave one at home and it will keep working — refueling fires, repairing walls, sorting chests, tending crops.
Everything (appearance, inventory, gear, mode, home position, skills, ownership) is saved to the world and survives sessions, zone changes, server restarts, and deaths. When a companion dies, they leave a tombstone that shows on your map. They respawn at their claimed bed (or next to you if they don't have one), and once you bring them near their tombstone they'll collect their own gear.
Commanding Companions
- Tap the interact key on a companion to open their inventory panel — manage gear, feed them, rename them.
- Hold the interact key (or the gamepad equivalent) to open a radial command wheel with everything below, plus toggles for Follow, Homestead, Wander, and Auto Pickup.
- Point-to-command: aim your crosshair at something in the world and press the command hotkey — companions figure out the right action from context (attack an enemy, gather from a resource node, haul a cart, board a ship, sleep in a bed, sit at a fire, open a door, deposit into a chest, recover a tombstone, or just walk to a spot and wait). A long press recalls every companion to your side.
Combat
Companions fight with a defensive-first combat AI: they read incoming attacks,
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: