OdinHorse Tame Fix
Makes OdinHorse's Time to Tame, Spawns Tamed and Fed Duration settings work - new horses ignored them. Install on the server and every client.
模組介紹 作者原文
OdinHorse Tame Fix
Makes these settings of OdinHorse actually apply:
- Time to Tame
- Spawns Tamed
- Fed Duration
The problem
OdinHorse sets up its horse with the CreatureManager library. CreatureManager writes the taming settings through
BaseAI.m_tamable, a field Valheim fills in BaseAI.Awake - only on creatures that are already in the world, never on
the prefab every new horse is made from. So new horses always came with the mod's built-in values (1600 seconds to tame,
not tamed), whatever the config said. Only the horses loaded at the moment a setting changed picked up the new values.
What this does
When an OdinHorse creature appears, it gets the values OdinHorse itself resolved from its config (the server's values
when you play on a server: OdinHorse syncs them). A horse already being tamed has its remaining time cut down to the new
setting. No config of its own, no other change.
Install
On the server and on every player: taming is worked out by the game of the player standing next to the horse.
Mod managers install it with OdinHorse as a dependency.
Made for OdinHorse 1.9.0 on Valheim l-1.0.17. If a later OdinHorse changes its CreatureManager, the fix logs a warning
and does nothing (it never breaks the game).
Changelog
- 1.0.0 - first version
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: