OdinEyeClient

版本 v1.2.39·更新於 2026-10-05

Optional OdinEye companion: submits your character's real lifetime stats and progress toward your server's custom achievements to your server's OdinEye instance -- needed for achievements to track, no

模組介紹 作者原文

OdinEye.Client

Optional client-side companion to OdinEye, a Valheim dedicated-server plugin. Install this on your own machine (not the server) to submit your character's real lifetime stats and progress toward the server's custom achievements — a dedicated server has no way to read any of this on its own, so without this mod it simply never gets recorded.

Do I need this?

Only if the server you play on runs OdinEye and its admin has asked you to install it. It's entirely optional and safe to skip:

  • The server's basic functionality (session tracking, who's online, hours played) works exactly the same with or without it.
  • Installed but left unconfigured, it does nothing at all — no data is read from your character or sent anywhere.
  • If your server runs a custom Achievements page, though, this mod is what makes it work: nearly every achievement depends on data only this client can see, so without it your own progress simply never shows up.

What it reports

  • Every lifetime stat Valheim itself already tracks for your character — playtime, deaths, kills by enemy, fish caught, pieces built, and everything else your own character's stats screen shows — none of which a dedicated server can read on its own.
  • A set of extra counters this mod tracks itself, for things Valheim keeps no stat for at all: arrow hits landed, food burnt to coal, meads brewed, time spent on a boat or in a particular biome or near a particular structure, items collected by type, and other similar counts an achievement can be built around.
  • Progress toward whatever custom achievements your server's admin has set up, so they show up correctly on the Achievements page the moment you qualify.

Everything reported is about your OWN character's own activity, sent to your own server's own OdinEye instance — nothing leaves that server, and nothing about any other player is ever read or sent.

Setup

  • Install this alongside BepInEx like any other Valheim mod.
  • Launch the game once so BepInEx generates its config file (BepInEx/config/org.bepinex.plugins.odineye.client.cfg).
  • Open that file and set ServerUrl under [Server] to the address your server's admin gives you, e.g.:

[Server]

ServerUrl =

  • Restart the game. From then on, submission is automatic: immediately on login, then within 30 seconds of anything changing, with a heartbeat at least every 5 minutes even when nothing has — nothing else to do.

Source

github.com/js-ferguson/odin-eye

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
OdinEyeClient-1.2.39.zip
檔案大小
239.5 KiB