OdinEye
Valheim dedicated-server plugin exposing game server data through a REST API and WebSocket event stream. Install on your server, not your own machine.
模組介紹 作者原文
OdinEye
Install this on your dedicated server, not your own machine.
A Valheim dedicated-server plugin that exposes game server data over a REST API and WebSocket event stream: connected players, boss/world-event progression, day/night cycle, and more. Build dashboards, Discord bots, or admin tools against your own server without touching its save files or console.
Features
- REST API — query current online players, boss progression, and world details.
- WebSocket events — a live stream of in-game events (player actions, raids, world state) as they happen.
- Character stats (optional) — pairs with the separate OdinEyeClient mod, installed by players on their own machines, to record real lifetime character stats (playtime, deaths, boss kills). Entirely optional — this server package works the same with or without any player having it installed.
Setup
Install like any other server-side BepInEx mod. On first launch it generates a config file (BepInEx/config/org.bepinex.plugins.odineye.cfg) with a HttpServerAddress that works out of the box for API consumers running on the same machine.
Source & full docs
github.com/js-ferguson/odin-eye
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: