New Horizons Treelines
Adds distant tree cards and terrain so forests and coastlines no longer cut off abruptly at Valheim's native draw distance. Visual-only: no world/save changes, no gameplay changes.
模組介紹 作者原文
New Horizons: Treelines
New Horizons: Treelines is a visual-only BepInEx mod for Valheim that extends forests and distant terrain far beyond the game’s normal render distance.
In vanilla Valheim, trees and land eventually stop rendering, which can make forests, mountains, and coastlines appear to end suddenly. New Horizons fills those empty areas with lightweight distant tree cards and extended terrain, creating a fuller and more natural-looking horizon.
As you move closer, the mod hands the scenery back over to Valheim’s native trees and terrain.
The mod does not edit your world, save file, buildings, enemies, loot, or gameplay. It only adds extra visual geometry on top of the world Valheim has already generated.
All config options affect visuals and performance only. Changing them cannot damage your world or save.
SUPPORTED BIOMES
Distant tree cards are currently supported in:
- Meadows
- Black Forest
- Mountains
All other biomes are currently unsupported.
FEATURES
Distant forests
Lightweight billboard-style tree cards extend Meadows, Black Forest, and Mountain forests several kilometres into the distance.
This prevents forests from visibly ending in the middle of the landscape.
Extended distant terrain
A matching distant terrain mesh extends the visible ground, helping prevent faraway land from suddenly disappearing into fog or empty space.
Native tree handoff
Distant tree cards begin around the distance where Valheim’s native trees stop rendering.
This distance is known as the native treeline radius, or H.
A small overlap can be used so the distant tree cards and Valheim’s native trees meet without leaving a visible empty gap.
Biome-specific controls
Meadows, Black Forest, and Mountains have separate controls for tree density, size, coverage, and appearance.
Performance-friendly generation
Distant forests and terrain are generated gradually using a limited amount of work each frame.
The mod can reduce its workload when the game is under heavy load, helping prevent large frame drops while new distant areas are being created.
REQUIREMENTS
- Valheim
- BepInEx 5.4.x for Valheim
OPTIONAL COMPATIBILITY
render_limits
When installed, New Horizons can read the extended view-distance settings used by render_limits.
This allows the native handoff radius to match your actual tree render distance automatically.
BetterContinents
BetterContinents is detected for compatibility but is not required.
INSTALLATION
- Install BepInEx 5.4.x for Valheim.
- Place DonegalHorizonLift.dll inside your BepInEx plugins folder:
BepInEx/plugins/
- The following four atlas files must be placed directly beside DonegalHorizonLift.dll in the same folder:
- nh_mixed_treeatlas.png
- nh_mixed_canopyatlas.png
- nh_mountain_biome_atlas.png
- nh_swamp_biome_atlas.png
Your plugins folder should look like this:
BepInEx/
└── plugins/
├── DonegalHorizonLift.dll
├── nh_mixed_treeatlas.png
├── nh_mixed_canopyatlas.png
├── nh_mountain_biome_atlas.png
└── nh_swamp_biome_atlas.png
- Use the marc.donegalhorizonlift.cfg file provided with the mod.
- Place the provided config file inside:
BepInEx/config/
Your config folder should contain:
BepInEx/
└── config/
└── marc.donegalhorizonlift.cfg
The provided config has already been set up for the mod and should be installed before launching Valheim.
Do not place the atlas PNG files inside the config folder. All four atlas files must remain beside the DLL inside the plugins folder.
IMPORTANT SETTINGS
Quality Preset
Controls the overall render distance and the performance budget used by the mod.
Named presets apply a matching extension distance, forest tile limit, tree-card budget, canopy-card budget, and mesh upload limit.
Select Custom to control those settings manually.
New Horizons Extension Distance
Controls how far the distant forests and terrain continue beyond Valheim’s native tree render distance.
This setting only takes effect when:
Quality Preset = Custom
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: