Monster Level Up

版本 v1.2.3·更新於 2026-09-17

Monsters and player pets can level up when killing other monsters.

模組介紹 作者原文

Monster Level Up

Monsters need EXP too!

This is a very small mod that allows monsters, including your pets and tames, to have a chance to level up when killing other monsters.

Why would I use this mod?

  • When factions fight each other, the victorious faction will have thinned numbers but the survivors will be stronger, adding some more challenge.
  • Your pets will get some experience from fighting other creatures or defending your base, allowing them to level up and get stronger.
  • Tougher creatures are guaranteed to level up the monster that killed them, resulting in some interesting faction power dynamios.

Configuration

Configuration is extremely simple.

General Settings

This set of configs control the main behaviour of the mod. You can set the max level, base level up chance for creatures, additional variance for differences in level, and bonuses if they kill a stronger creature. Creatures can be made to heal a percentage of their health when levelling up. You can also set a blacklist of creatures that can never level up, and a list of creatures that guarantee a levelup if killed. A blacklist of creatures killed by an attacker can be set to ensure that certain kills never generate a level up.

Strong Creatures Settings

These configs are similar to the general settings, but are special values for creatures that you mark as 'strong' such as biome minibosses. This ensures that, on average, you can make stronger creatures need to score more kills before levelling up.

Tamed Creatures Settings

These configs are also similar to the general settings, but are special values for creatures in your faction that you tamed or summoned. This allows you to disable the feature for tames if you find it too powerful.

Examples

Assuming max level is 3, base level up chance is 25%, and bonus chance is 25%:

  • A level 1 skeleton kills a level 1 greydwarf. The skeleton will have a 25% chance to gain a level.
  • A level 1 greydwarf kills a level 1 abomination. Since the abonmination is a guaranteed level up kill, the greydwarf will level up.
  • A level 1 troll kills a level 3 skeleton. The troll has a 25% base chance plus a 25% bonus chance to level up, resulting in an overall 50% chance to level up.
  • A level 2 skeleton kills a level 1 boar. The base level up chance is 25%, but a 25% bonus chance is subtracted since the skeleton was a higher level, meaning it will never level up.
  • A level 3 fuling shaman kills a gjall. Since the gjall guarantees a level up on kill, the shaman would usually gain a level - but it's already maced out, so it cannot level up more.

Notes

Some creatures are not affected by this mod. This includes the player character and all creatures marked as a boss.

Compatibility

This mod should be compatible with all mods, including CLLC and others that allow for extending the max level of creatures.

Contact Me (Bug Reports & Suggestions)

If you have any suggestions, or experience bugs / problems using this mod please get in touch with me on my Discord.

Installation (Manual Download)

Move the 'plugins' folder from the archive to your BepInEx folder.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
Monster_Level_Up-1.2.3.zip
檔案大小
108.8 KiB