Milestones

版本 v0.1.1·更新於 2026-09-26

Real progress for Valheim's achievements: bars and numbers instead of??? /???, a pinned HUD tracker that updates as you play, and progress toasts. Client-side.

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模組介紹 作者原文

Milestones

Real progress for Valheim's achievements. The vanilla details panel hides everything behind??? /??? until an objective is done; Milestones shows the bar, the numbers and the percentage

the whole time, pins the achievements you care about to the HUD, and tells you in the game's

own message feed when you get closer.

The details panel: every objective with its bar and numbers, unfinished ones first. The amber mark on the tile shows the achievement is pinned.

The tracker under the status effects: three pinned achievements, updating as you play. Large ones show the objectives closest to done, then how many are left.

Features

  • Real numbers in the details panel. Every objective gets a bar, current / total and a

percentage. Each achievement also gets an overall bar: objectives met for "do everything once"

achievements (eat every food, kill every creature), average fill otherwise, and the game's own

1.15x rule for the lenient build achievements. Unfinished objectives sort to the top, and

achievements that require other achievements list them.

  • A HUD tracker for what you pin. Pin up to three achievements per character from the

details panel. A tracker under the status-effect icons, beside the minimap, shows them and

moves as you play. Large achievements show the four unfinished objectives closest to done.

Unlocked pins clear themselves ten seconds later.

  • Toasts, not silence. Pinned achievements toast on every completed objective and at

25 / 50 / 75% overall; every other achievement toasts at 25 / 50 / 75% only. Nothing toasts on

unlock — the achievement popup already covers that.

  • Tells you when it can't count. If the game has stopped recording achievement stats

(cheats, a cheated item, world modifiers, or another mod setting Game.isModded), the tracker

says so instead of showing stale numbers.

Configuration

| Section | Setting | Default | Meaning |

| --- | --- | --- | --- |

| General | Enabled | true | Master switch. Off restores the vanilla details panel and hides the tracker and toasts. |

| General | OverallMode | Auto | How the overall bar is measured. Count: objectives met out of all. Average: mean fill of every objective. Auto: Count when every objective is "do this once", Average otherwise. |

| General | SortObjectives | true | Unfinished objectives first, closest to done at the top. Off keeps the game's order. |

| General | HideUnmetNames | false | Spoiler guard: unmet objectives keep the game's??? name but still show their bar and numbers. |

| Tracker | ShowTracker | true | Show pinned achievements on the HUD. |

| Tracker | Anchor | UnderStatusEffects | Where the tracker sits. UnderStatusEffects follows the status-effect icons beside the minimap and moves down when they wrap into a second row. |

| Tracker | OffsetX | 0 | Horizontal nudge in HUD pixels (positive is right). |

| Tracker | OffsetY | 0 | Vertical nudge in HUD pixels (positive is up). |

| Tracker | Scale | 1 | Size of the tracker. |

| Tracker | Opacity | 0.9 | Opacity of the whole tracker. |

| Tracker | Width | 260 | Width in HUD pixels before scaling. |

| Tracker | MaxRowsPerAchievement | 4 | Objective rows per pinned achievement. Larger ones show the unfinished objectives closest to done, then +N more. |

| Tracker | HideWhenInventoryOpen | true | Hide the tracker while the inventory or achievements screen is open. |

| Tracker | AutoUnpinCompleted | true | Unpin an achievement 10 seconds after it unlocks. Off keeps it pinned, showing Done. |

| Toasts | PinnedToasts | ObjectivesAndThresholds | Toasts for pinned achievements. |

| Toasts | UnpinnedToasts | ThresholdsOnly | Toasts for every other achievement. |

| Toasts | Thresholds | 25,50,75 | Overall percentages that trigger a toast, comma-separated, 1-99. |

| Toasts | ToastPosition | TopLeft | TopLeft uses the game's pickup-message feed; Center the big centre message. |

| Colors | NotStarted | #7a7a7a | Bar colour for an objective with no progress. |

| Colors | InProgress | #e0a030

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
Milestones-0.1.1.zip
檔案大小
35.0 KiB