Metabolism

版本 v1.0.1·更新於 2026-09-12

Digestion, bowel capacity, privacy-aware toilet cycles, and a Metabolism skill.

模組介紹 作者原文

Metabolism

A Valheim mod that turns gradual food digestion into a gameplay loop of its own.

Features

  • Each fully digested food item produces 25 waste units. The bowel meter fills gradually as the food timer counts down.
  • You can relieve yourself once the bowel meter reaches 85%. At 100%, an Overfull debuff prevents running and jumping, while normal walking no longer drains stamina.
  • A location is private enough when a bush is nearby, or when walls or other solid surfaces block at least five of eight directions.
  • The process takes 10 seconds. Your character crouches, movement and other actions are locked, and the meter gradually empties.
  • Each completed cycle increases bowel capacity by 2 units, up to 200, and awards Metabolism skill experience.
  • Each Metabolism level grants +0.5% maximum health, +0.5% maximum stamina, and +0.3% Rested-effect duration.

All numeric values can be customized in BepInEx/config/com.igentuman.valheim.metabolism.cfg.

Controls

The action is bound to N and the gamepad's right-stick button by default. Both bindings appear in Valheim's standard Controls settings and can be reassigned.

Installation

Requires BepInExPack for Valheim 5.4.2333 or later and Jötunn 2.29.2 or later. Copy Metabolism.dll to BepInEx/plugins/Metabolism/ on both the client and server.

Building

The project targets net462. Create a git-ignored Environment.props file in the repository root:

path/to/Valheim

path/to/Valheim/BepInEx/plugins/Metabolism

true

Then run dotnet build Metabolism.sln -c Release. Jötunn generates the publicized reference assemblies automatically, and the build creates dist/Metabolism-.zip, ready for distribution. The version is read from manifest.json.

The resulting Metabolism.dll is also copied to MOD_DEPLOYPATH. If MOD_DEPLOYPATH is not set, the build uses VALHEIM_INSTALL/BepInEx/plugins/Metabolism.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_ValheimValheimModding-Jotunn

檔案與校驗

檔案名稱
Metabolism-1.0.1.zip
檔案大小
164.7 KiB