MerchantNPCs
A mod that adds buildable Merchant NPCs to Valheim
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模組介紹 作者原文
MerchantNPCs
A Valheim mod that adds buildable merchant NPCs to your solo world. Each merchant is tied to a specific biome and progression stage.
Watch the video to learn more:
Features
- Biome-Based Progression: Merchants unlock as you defeat bosses
- Eight Unique Merchants: One for each biome in Valheim
- Customizable Inventories: Easily modify what each merchant sells
- Customizable Merchant Build Requirements: Set the build material requirements for each merchant
- Automatic Selling: Sell items to merchants at half their buy price
- Easy to Use: Build merchants using the hammer's "Merchants" tab
- Solo Worlds Only: The mod is designed to work only in solo worlds. If you would like multiplayer, check out KG's Marketplace and Server NPCs mod.
Installation
- Install BepInEx
- Install Jotunn
- Download the latest release of MerchantNPCs
- Place the MerchantNPCs.dll in your BepInEx/plugins folder
Merchant Types & Requirements
- Meadows Merchant
- Requirements: Wood (50), Stone (50), Flint (25)
- Sells: Basic meadows resources and tools
- Black Forest Merchant
- Requirements: Fine Wood (20), Troll Hide (10), Copper (10), Eikthyr Trophy (1)
- Sells: Black Forest resources and bronze equipment
- Swamp Merchant
- Requirements: Ancient Bark (20), Guck (10), Iron (10), Elder Trophy (1)
- Sells: Swamp resources and iron equipment
- Mountain Merchant
- Requirements: Freeze Gland (10), Wolf Pelt (10), Silver (10), Bonemass Trophy (1)
- Sells: Mountain resources and silver equipment
- Plains Merchant
- Requirements: Barley (10), Black Metal Scrap (10), Deathsquito Needle (5), Moder Trophy (1)
- Sells: Plains resources and black metal equipment
- Mistlands Merchant
- Requirements: Royal Jelly (10), Yggdrasil Wood (20), Carapace (5), Yagluth Trophy (1)
- Sells: Mistlands resources and carapace equipment
- Ashlands Merchant
- Requirements: Blackwood (20), Flametal Ore (5), Fiddlehead Fern (10), Seeker Queen Trophy (1)
- Sells: Ashlands resources and flametal equipment
- Deep North Merchant
- Requirements: Freeze Gland (200), Wolf Pelt (200), Fader Trophy (20)
- Sells: Deep North resources and frost equipment
Customizing Merchant Inventories
Merchant inventories can be customized by editing the text files in:
BepInEx/config/MerchantNPCs/
Each merchant type has its own file:
- meadows.txt
- blackforest.txt
- swamp.txt
- mountain.txt
- plains.txt
- mistlands.txt
- ashlands.txt
- deepnorth.txt
File Format
Each line in the file represents one item with the following format:
ItemName:BuyPrice
Example:
Iron:30
IronNails:8
Item Properties
- ItemName: The internal name of the item (e.g., "Iron", "IronNails")
- BuyPrice: How much the item costs to buy
Sell prices are automatically set to half of the buy price.
Customizing Merchant Build Costs
You can customize the resource requirements for building each merchant by editing the configuration file at:
BepInEx/config/ruijven.merchantnpcs.cfg
The configuration file is automatically generated the first time you run the game with the mod installed.
Configuration Format
The configuration file is organized into sections for each merchant type:
[Meadows Merchant]
Resource1Type=Wood
Resource1Amount=50
Resource2Type=Stone
Resource2Amount=50
Resource3Type=Flint
Resource3Amount=25
[Black Forest Merchant]
Resource1Type=RoundLog
Resource1Amount=20
Resource2Type=TrollHide
Resource2Amount=10
Resource3Type=Copper
Resource3Amount=10
Resource4Type=TrophyEikthyr
Resource4Amount=1
Customization Options
For each merchant, you can:
- Change Resource Types: Modify what materials are needed to build each merchant by changing the ResourceXType values
- Adjust Resource Amounts: Change how much of each material is required by modifying the ResourceXAmount values
- Add or Remove Requirements: You can set an amount to 0 to effectively remove a requirement
Item Type Names
When changing resource types, you must use the internal item name. Some common examples:
- Wood - Regular wood
- ElderBark
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: