Meadows Pack 2
Adds 14 new custom locations to the Meadows biome. Part of the More World Locations series
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模組介紹 作者原文
Meadows Pack 2
This mod adds a 14 new custom locations to the Meadows biome. All locations were made using vanilla build pieces and designed to fit Valheim lore. Part of the More World Locations series, see below for more details.
Features
- Adds 14 new custom locations the Meadows biome.
- Configurability: Location spawn quantities, location creatures, location loot. See below for instructions.
Instructions
- To add these locations to a non-existing world, no action is required. Ensure the mod is installed and create a new world.
- To add these locations to an existing world, install the mod the Upgrade World. Then load into your existing world and paste this command in console. Note, you must have access to the console either via enabling it via Steam or using a mod.
- Install on both client and server.
Command: locations_add MWL_DeerShrine1, MWL_DeerShrine2, MWL_MeadowsBarn1, MWL_MeadowsHouse2, MWL_MeadowsRuin1, MWL_MeadowsTomb4, MWL_MeadowsTower1, MWL_OakHut1, MWL_SmallHouse1, MWL_MeadowsFarm1, MWL_MeadowsLighthouse1, MWL_MeadowsSawmill1, MWL_MeadowsWall1, MWL_MeadowsTavern1 start
Custom Creature Spawns
The creatures and loot are all customizable. Modded creatures and items are supported. To customize, create a new YAML file in the BepinEx configuration folder. If using mod manager, then use the BepinEx config folder in your profile folder. All mods from the More World Locations series will share the same Yaml file so you only need to create it once.
For creatures, each instance of the location will randomly select from the list of creatures in the the file. First, it will pick a random index (an item in the list), then it will increment through the list, assigning creatures to available creature spawners until each creature spawner has a creature. For the best results, scatter higher tier creatures throughout the list. You must use the creature's prefab name and not it's in-game name. See here for a list of vanilla creature prefab names: Creatures List
Creature file name: warpalicious.More_World_Locations_CreatureLists.yml
Creature file structure:
MeadowsCreatures1:
- Skeleton
- Skeleton
- Skeleton
- Skeleton
- Skeleton_Poison
MeadowsCreatures2:
- Greydwarf
- Greydwarf
- Greydwarf
- Greydwarf
- Greydwarf_Elite
- Greydwarf
- Greydwarf
- Greydwarf_Shaman
Custom Loot Lists
For loot, as of 12/19/24 the loot list format has changed. If you're using an old format it will still work but you can't access the new customization feature. To access new customization feature, please convert to the new format below and ensure you include the verision number at top of file.
The new format works as such:
1 - Random roll for total loot slots available. Roll number between 1 - 3. There will be between 1 - 3 loot slots.
2 - For each loot slot, weighted-random selection for item from loot list. Randomly select item from list based on weights.
3 - For each item, random roll between stackMin and stackMax for loot stack amount.
Example for MeadowsLoot1 below:
1 - Random roll results in 2 loot slots
2 - Weighted-random selection for slot 1 = Feathers
3 - Weighted-random selection for slot 2 = Feathers
4 - Random roll for slot 1 stack size = 4
5 - Random roll for slot 2 stack size = 3
6 - Final loot in chest = 7 Feathers
Modded items are confirmed to work in the loot list.
Loot file name: warpalicious.More_World_Locations_LootLists.yml
Loot file structure:
version: 2.0
MeadowsLoot1:
- item: Flint
stackMin: 1
stackMax: 5
weight: 1.5
- item: Feathers
stackMin: 2
stackMax: 10
weight: 2.0
- item: Raspberry
stackMin: 1
stackMax: 3
weight: 1.0
MeadowsLoot2:
- item: Flint
stackMin: 1
stackMax: 5
weight: 1.5
weight: 1.0
- item: Raspberry
stackMin: 1
stackMax: 3
weight: 1.0
More World Locations
The goal of the More World Locations series is to solve Valheims exploration problem. Valheim has a giant map but relatively few points of interest (POI) to find. Once a player learns that each biome is just a copy of what
安裝與使用 安裝:BepInEx 外掛
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下面這些內容需要先安裝,否則該模組不會生效: