MapFogCleaner
Automatically fills in small, fully-enclosed fog-of-war gaps on the map as you explore, so tiny unrevealed specks don't clutter an otherwise fully mapped area. Large unexplored zones are left untouche
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模組介紹 作者原文
MapFogCleaner
Tidies up your map by automatically clearing tiny, fully-enclosed fog-of-war pockets left behind by the way exploration actually works in Valheim — following paths rather than sweeping every square meter. Those little grey specks sitting inside otherwise fully-revealed terrain get filled in on their own, while genuinely large unexplored areas are always left alone.
How it works
Every few seconds, the mod scans the map's fog data for connected patches of unrevealed area. Any patch small enough to fit within the configured radius gets revealed automatically, exactly as if you'd walked through it — it's real exploration progress, not just a visual trick, and it persists with the rest of your map data. Patches larger than the threshold (oceans, unexplored biomes, anything meaningful) are never touched. The scan is spread across multiple frames so it won't cause hitching, even on worlds with a very large, high-resolution fog map.
Configuration
Available via ConfigurationManager (F1) in-game, or the config file BepInEx/config/sopmehua.valheim.mapfogcleaner.cfg:
- Enabled — turn the mod on/off.
- MaxIslandRadius — the largest enclosed fog patch (approximate radius, in meters) that will be auto-filled. Default 100. Raise it to clean up bigger gaps, lower it to be more conservative.
- ScanInterval — how often (in seconds) to scan for new small patches. Default 4.
- HideCloudShadows — hide the moving cloud shadows on the large map and minimap. Purely visual, doesn't affect fog-of-war or exploration. Default off.
Notes
This only affects your own local exploration data, the same as normal walking-based fog clearing — it doesn't sync anything over the network and doesn't need anyone else to have the mod installed.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。