MagicStaffTweaker

版本 v2.3.4·更新於 2026-10-08

Completely tweak vanilla magic staff costs and stats, with summon limits and damage upgrades. Server-required version: everyone playing on the server must install it.

模組介紹 作者原文

MagicStaffTweaker

This mod lets you completely modify and tweak the resources needed to operate the staffs, in addition to adding summon limits and damage upgrades. This version requires everyone on the server you're playing on to install this mod. I have a separate mod for client-side only.

Highlights

  • Compact, staff-specific controls instead of a huge generic modifier list.
  • Eitr/health costs, cast speed, cooldowns, damage and relevant projectile behaviour.
  • Staff of Protection barrier tuning.
  • Dead Raiser, Staff of the Wild and Spirit Caller summon-limit controls.
  • Staff of the Wild summon spread for large root groups.
  • Optional Spirit Caller 1-star and 2-star animal summons with configurable chances.
  • Northern Vengeance ally-application radius and quality-aware duration multiplier.
  • Configuration Manager compatible and server synchronized.

Installation

Install with a compatible mod manager, or place the included DLLs under BepInEx/plugins.

Requires BepInExPack Valheim and Jötunn. For multiplayer, install this server edition on the server and participating clients so the authoritative synchronized configuration can be applied consistently.

Configuration

Launch once to generate the configuration file. Settings are grouped by staff.

Spirit Caller starred summons preserve vanilla behaviour by default: Disabled / 0% / 0%.

Compatibility

Designed for Valheim 1.0-era game assemblies and Jötunn 2.30.x. Game updates may require a mod update.

Client-only edition

The separate MagicStaffTweaker client/single-player edition uses a deliberately lighter configuration set and is not the same plugin as this server-authoritative edition.

2.3.4 fixes

  • Staff damage is applied to actual outgoing HitData rather than a nonexistent projectile multiplier field. Inherited projectile damage is not multiplied again.
  • Saved config entries are recognized before binding, preventing defaults from replacing saved edits at each launch.
  • Summon Health captures inherited Humanoid health and resolves known summon prefabs; its default/Reset uses vanilla health and keeps positive custom values.
  • Hidden settings remain excluded from movement/health edits. Shared skeleton weapon damage baselines are cached by SharedData, avoiding repeated multiplication across equips.
  • Summons Per Cast uses the current SpawnAbility count fields. Ignore Summon Limit bypasses skill/quality count restrictions while retaining level-up/star data and enforcing the configured server maximum (at least the cast count).
  • Existing synchronized settings, Spirit Caller starred summons, Wild spread, protection/vengeance tuning and server features remain available.

The server's Ignore Summon Limit uses its existing configured maximum; it is not the unlimited local bypass of the client-only edition. Switching it off restores ordinary skill/quality enforcement. Keep server and participating clients on this same version.

Plugin GUID, DLL filenames and com.magicstafftweaker.server.cfg are unchanged. Keep existing config files. The new server port passed build and automated checks but still needs an in-game synchronized multiplayer test before publication.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

ValheimModding-Jotunndenikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
MagicStaffTweaker-2.3.4.zip
檔案大小
145.5 KiB