ItemPull
Client-side chest search, locate, pull, deposit and group sorting. Lock items and craft or build with nearby resources. Configurable range, shortcuts, item groups and optional biome sorting.
模組介紹 作者原文
ItemPull
Search, locate, pull and deposit items, and craft or build with resources in nearby chests.
Client-side only: install ItemPull on your own client. The server and other players do not need it. Search results and Locate markers are visible only to you. BepInEx process filters allow the game client and exclude the dedicated-server executable.
Using ItemPull
- Open your inventory and select ItemPull above the player inventory.
- Type part of an item's name. Search is case-insensitive and uses the game's translated item names. An empty search lists all available item types.
- Each result shows its total quantity and the number of matching chests. Quality and appearance variants have separate results. Use Previous/Next for additional pages.
- Select Locate to close the inventory and show cyan chest outlines with chest names, item quantities and distances. The markers show through walls and expire after 4 seconds by default. Off-screen labels appear at the edge of the screen.
- Enter a positive Pull amount, or select All, then select the result's Pull button. Items are taken from matching chests nearest first. Full inventories accept only what fits; remaining items stay in storage.
Deposit: with your inventory open, hover an item in your personal inventory and click the scroll wheel (middle mouse). The clicked, unequipped stack moves into accessible chests containing that exact item first, nearest first, then chests containing only items in the same configured group. It can spread across several chests when needed. Other stacks in your inventory remain untouched. The ItemPull panel does not need to be open. If no eligible chest is nearby, nothing happens. Full chests leave the remainder in your inventory. Contents and group settings are checked again after access is granted.
Middle-click also works while a container is open. Your own open, owned chest can receive items without a second access request and stays open afterwards. Chests being used by another player are skipped. Hover your personal inventory, rather than an item inside the container.
Deposit All: select the button beside ItemPull above your inventory. It applies the same exact-first, then group routing to each unlocked stack. Locked, equipped, quest and unmatched items stay in your inventory, along with anything that cannot fit. Empty chests are never seeded. Closing inventory cancels the remaining batch.
Group sorting: enabled by default. For example, Fine Wood can enter a chest containing only Wood and Core Wood even when it has no Fine Wood yet. A chest containing Wood and Stone is mixed, so it accepts exact matches only. An unrecognised item in a chest also prevents inferring its group. Seed an empty chest manually with one item from your intended group. The mod deposits personal stock; it does not rearrange existing chest contents.
Item locks: hover a stack and press Alt + middle-click to lock or unlock it. A gold [L] marker and tooltip identify locked stacks. Locks block both Deposit All and middle-click deposit. They follow the item through saves, moves, splits, merges and upgrades; when locked and unlocked stacks merge, the combined stack is locked. The lock protects against automatic deposits; it does not prevent ordinary manual item movement or resource consumption.
Crafting and building: use the normal crafting, upgrade and build controls. Nearby chest materials count toward the requirements using the same configured radius. Personal resources are consumed first, followed by the exact shortage from nearby accessible chests, nearest first. Ingredients do not need spare inventory slots, but crafted results still need normal inventory space. Recipe discovery, station levels, placement rules, stamina, durability and output amounts follow the native game.
Chest access is checked before completing an action; denied, busy or unavailable chests cannot provide materials. Keep the placement target steady while access is pending. Moving or rotatin
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: