Instant Collapses
Instantly collapses buildings once disconnected from the ground (easily tried on Fuling or player towers). No more hovering structures! Does not yet support terrain pieces (like Plains rocks).
模組介紹 作者原文
Instant Collapses Valheim Mod
Bug reports: contact@petterhansson.se
Intro
This mod makes it so that if any part of a building COMPLETELY loses connection to the terrain/ground/terrain objects, it is instantly destroyed. This alters the dynamics of the game a fair bit, and makes it more important how you build your own structures. Also having structures floating in the sky that you're trying to destroy was kinda frustrating and this mod fixes that.
Installation
Standard mod installation: you need to extract the DLL into your Valheim BepInEx plugins folder.
Limitations
Only tested in singleplayer yet. If installed by all players (client side mod), it "should" work in multiplayer as each player handles the pieces of the world they currently "own", but remains to be tested in practice.
Beware that this mod can more quickly destroy buildings in your game world, especially if there would be a bug, so maybe don't use it if you're extremely careful about your particular world.
Currently this mod does not handle cloven terrain objects. For instance, when you dig under one of those large boulders/rocks on the Plains, where logically something would happen rather than the rock floating idly in the sky.
By design, the collapse algorithm uses the regular Valheim check if a piece is connected to another, and it is very exact about it, which means that you can have the tip of a small slice of terrain or e.g. a log supporting the whole structure without problems. However, the regular Valheim structural integrity checks still happen, so the building can start collapsing logically anyway as you dig into it.
License (MIT)
Copyright (c) 2026 Petter Hansson
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Changelog
1.0.3
Fixed a bug that could cause rare collapses near unloaded zones. Fixed a performance issue.
1.0.2
Got rid of extra DLL dependency.
1.0.1
Fixed a memory leak and improved README.
1.0.0
Initial release!
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: