HudLayout
Move, resize and restyle your HUD with the mouse, right in the game: health, stamina, eitr and adrenaline bars, food, hotbar, minimap, even other mods' HUD. Presets included. Client-side.
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模組介紹 作者原文
HudLayout
Put your HUD where you want it.
Drag the health, stamina, eitr and adrenaline bars, the food, the hotbar, the minimap and
the rest of the HUD with the mouse, resize them and change how they look — right in the
game.
How to use
Press F7 in the game. Every element gets a frame:
- drag it to move it, drag a corner to resize it;
- mouse wheel — size, Ctrl+wheel — bar length, Shift+wheel — bar thickness;
- right click — back to where the game puts it;
- F7 or Esc — done. The – button folds the window out of the way.
What you can change
- Bars: horizontal or vertical, length and thickness, a fixed length that doesn't grow
with your max (only the number does), cells of 10 points, the number on the bar (none, 75,
75/100, 75%), its size and place, colour, and when the bar shows — as in the game, always,
never, or only when it isn't full.
- Food: a column or a row, with or without timers.
- The rest of the HUD: hotbar, Forsaken power, status effects, minimap, raid bar, mount
and ship panels, key hints, messages — move, resize, fade or hide.
- Other mods' HUD is picked up too — for example ExtraSlots' hotbars.
Presets
Ready-made layouts — Vanilla, Centered, Centered minimal, Bottom left, Minimal, Numbers,
Author's choice — applied in one click, whole or only the layout or only the look. Save
your own, and share one with a friend as a single line of text.
Multiplayer
Only you need it: nothing is sent to other players, and the server doesn't need it.
Settings
Everything is also in ConfigurationManager
(F1 in game) and in BepInEx/config/j1ga.hudlayout.cfg. The editor is in English or
Russian — it follows the game, or pick one in the settings.
Compatibility
Tested with Valheim 1.0.16, BepInEx 5.4.23.5 (BepInExPack_Valheim 5.4.2351).
Mods that replace the HUD entirely (Auga and the like) don't mix with it — use one or
the other. If another mod's element shouldn't be moved, add its name to
IgnoreModElements in the config.
Bugs and feedback
GitHub Issues: — please attach
BepInEx/LogOutput.log and a screenshot; the console command hudlayout dump (F5) writes
the HUD layout into that log.
More mods by j1gA
| | Mod |
|---|---|
| | LivingMap — Your bases, roads, fields and cleared forest on the map and minimap as you build. |
| | WeaponArts — One key, one active ability per weapon: stagger, taunt, heals, berserk, crits. |
| | StationSpeed — Faster smelters, kilns, fermenters and crops — consistent even for players without the mod. |
| | ExtendedBosses — Raid-style boss fights: phases, adds, nests, shields, marks — built from vanilla parts. |
| | HostOwner — The host takes ownership of stations and bosses near it, so its mods work for everyone. |
Source, full documentation and the changelog:
*Developed with the help of an AI assistant (Claude by Anthropic); the design decisions,
verification against the game code and in-game testing are the author's.*
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: