EpicLootRaritySets
Stable EpicLoot class-set progression with rarity tiers, boss drops, movable ability/passive panels and localized compendium.
模組介紹 作者原文
EpicLootRaritySets
Turns EpicLoot into a stable equipment-based class progression system for Valheim. Since version 1.0.0, the mod is considered stable and ready for a full playthrough experience.
This mod adds custom rarity sets, boss-stage drops, special pieces, set bonuses and active abilities unlocked by completing sets. The idea is not just to find stronger items, but to build a full character around a recognizable equipment class.
If you like EpicLoot but want clearer farming goals, recognizable builds and new abilities when you complete a full set, this mod is built for that.
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Credits
Thanks to Alpus, Radamanto and RandyKnapp for their mods, which this project builds on or uses to improve Valheim gameplay.
What It Adds
- Rarity sets for Magic, Rare, Epic, Legendary, Mythic and Ancient.
- Set-based classes: tank, berserker, archer, crossbow hunter, assassin, elemental mage, blood mage, magical archer and spellblade.
- Active and passive abilities unlocked by completing sets.
- Visible buffs for active sets, passives, temporary states and charges.
- Movable active ability panel with icon, name, keybind and cooldown.
- Movable static passive panel with plaques and 2 charge orbs for Moonvein, Frostbrand, Hraesvelgr and Ragnar Blood Surge.
- Set bonuses that grow by rarity and piece count.
- Natural EpicLoot drops for set pieces.
- Guaranteed boss-stage set drops when a valid roll happens.
- EpicLoot and NorseDemigods configs embedded in the DLL and synchronized at startup.
- New in-game compendium/text entry: Epic Loot Rarity Sets, with class descriptions, abilities, buffs and passives translated.
- Text, tooltips and compendium content in Spanish or English depending on the active game language.
- Global pet commands using Ctrl combinations.
- Optional BetterArchery integration for LeatherQuiver.
- Bestiary integration for RDB_* creatures in loot and bounty contracts.
- Optional WolfPack compatibility for controlling Hraesvelgr summons.
- Optional Wires Enemy HUD compatibility: forces HealthDisplay = Current HP/Max HP if the mod is installed.
Dependencies
Required:
- RandyKnapp-EpicLoot
- Alpus-NorseDemigods
- Radamanto-Bestiary
Optional:
- BetterArchery: integrates LeatherQuiver as an enchantable archer set piece from Epic onward.
- WolfPack: the mod can adjust its config so Hraesvelgr summoned beasts are trainable/controllable.
- WiresEnemyHUD: the mod can adjust its config to show current and maximum health above enemies.
Although NorseDemigods is listed as a dependency, you do not need to play a NorseDemigods class. This mod suppresses its UI, energy, class selection and input while using some of its effects as visual/mechanical bridges.
How It Works
The mod creates set archetypes. When you equip every non-weapon piece from the same line, a buff with the base set name is activated. The only piece that may be missing while still activating the class is the set weapon; any other missing piece prevents activation.
That buff acts as the class flag. If the class buff is active, you can use its abilities even if the set weapon is the missing piece. When an ability requires a weapon, it checks the real equipped weapon type, not whether it is exactly the set weapon.
Active class lines:
| Class | Set IDs that activate the class |
| --- | --- |
| Heimdall | MagicHeimdall, RareHeimdall, EpicHeimdall, Heimdall, MythicHeimdall, AncientHeimdall |
| Ragnar | MagicRagnar, RareRagnar, EpicRagnar, Ragnar, MythicRagnar, AncientRagnar |
| Hraesvelgr | MagicHraesvelgr, RareHraesvelgr, EpicHraesvelgr, Hraesvelgr, MythicHraesvelgr, AncientHraesvelgr |
| Hellsyng | RareHellsyng, EpicHellsyng, Hellsyng, MythicHellsyng, AncientHellsyng |
| Nott | MagicNott, RareNott, EpicNott, Nott, MythicNott, AncientNott |
| Seidr | RareSeidr, EpicSeidr, Seidr, MythicSeidr, AncientSeidr |
| Helv
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: