EpicGuns
Configurable Bow-compatible 1911, Pump Action and M16 firearms with buckshot, dragons breath, AP and hollow-point ammunition.
模組介紹 作者原文
EpicGuns 0.5.0
Three configurable Valheim firearms using the Bows skill and Bow item category, with custom models, icons, ammunition, and sounds. Requires BepInExPack Valheim 5.4.2350 and Jotunn 2.30.2. Epic Loot is optional.
Weapons and recipes
| Weapon | Tier / station | Crafting materials | Default damage | Firing |
|---|---|---|---|---|
| 1911 | Black Forest / Forge 1 | 8 Bronze, 4 Fine Wood, 2 Deer Hide | 22 weapon + 18 ammo pierce | One round, 1-second base reload |
| Pump Action | Black Forest / Forge 1 | 15 Bronze, 15 Tin | 60 total pierce across 12 pellets | One shell, 1.8-second base reload |
| M16 | Swamp / Forge 2 | 20 Iron, 10 Fine Wood, 5 Leather Scraps | 18 weapon + 10 ammo pierce per bullet | 3-round automatic burst, 0.12 seconds between rounds, 1.1-second base reload |
Damage values are before skill, armor, resistance, and magic modifiers. A shotgun pellet deals 5 base pierce, not 60. Spread makes the shotgun most effective nearby. Valheim applies armor separately to each hit. Both new weapons have four quality levels; shotgun upgrades add 6 total pierce and rifle upgrades add 3 pierce per bullet per level.
The shotgun uses a blued-steel barrel, bronze fittings, ribbed walnut pump, stock, trigger guard, sights, receiver pins, and ejection port. The M16 has a fixed polymer stock, open carry handle, ribbed handguard, front sight tower, flash hider, and gently curved magazine. The overhauled 1911 has a slim chamfered slide, flush muzzle, swept walnut grip, open curved trigger guard, serrations, safety controls, hammer, and screws. These are procedural models with a size-safety fallback; long guns use a supporting left-hand pose. They use the existing firing animation; there is no animated pump cycle or detachable-magazine reload.
Ammunition
| Recipe output | Materials | Effect |
|---|---|---|
| 20.45 ACP | 1 Copper, 2 Coal, 1 Resin | Existing pistol ammunition |
| 10 × 12 Gauge Buckshot | 1 Copper, 1 Coal | 12 pellets, 60 combined base pierce |
| 10 × 12 Gauge Dragon's Breath | 2 Copper, 2 Coal | 12 pellets, 60 pierce plus 15 fire at default quality |
| 30 × 556 | 1 Iron, 1 Copper, 2 Coal | Standard M16 rounds |
| 20 ×.45 ACP AP | 2 Copper, 2 Coal, 1 Resin | +6 pierce; 46 combined base pierce |
| 20 ×.45 ACP Hollow Point | 2 Copper, 2 Coal, 1 Resin | 40 combined base pierce +6 blunt |
| 30 × 556 AP | 2 Iron, 1 Copper, 2 Coal | +5 pierce; 33 combined base pierce |
| 30 × 556 Hollow Point | 1 Iron, 2 Copper, 2 Coal | 28 combined base pierce +5 blunt |
All.45 ACP and 12-gauge recipes use Forge 1; all 556 recipes use Forge 2. AP and hollow-point bonuses and crafting costs are configurable. AP supplies extra pierce damage using normal armor/resistance rules. Hollow points retain standard pierce and add blunt damage. Select the desired compatible ammo in your inventory. Dragon's breath adds fire equal to 25% of the final pierce damage, including weapon quality and damage modifiers. Its flying pellets have orange/yellow flame trails and fading wisps. Fire damage follows Valheim's burning and resistance rules. The new ammo icons match the existing three-cartridge, gold-outline style; shells have flat crimped tops, and dragon shells have flame markings.
One shotgun shot consumes one shell. Rifle bursts consume one cartridge per bullet through Valheim's normal ammo-selection method, preserving Epic Loot ammo conservation. An incomplete ammo stack fires only the available rounds; switching weapons or interrupting an attack can cancel the rest of a burst. Burst rounds and interval are configurable. This release uses burst fire rather than a magazine-based continuous automatic-fire system.
Installation and configuration
Import dist/EpicGuns-0.5.0.zip as a local mod in your mod manager, or extract its BepInEx directories into your profile/game folder. Replace the prior EpicGuns installation so only one EpicGuns DLL is loaded. The source ZIP is for development.
Install the same version on the server and every clien
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: