DynamicStorage Butchers Hall

版本 v1.1.0·更新於 2026-10-06

Dynamic raw and cooked meat and fish storage with per-rack appearance editing and server-synced capacity.

截圖 共 7 張

模組介紹 作者原文

DynamicStorage Butcher's Hall

Dynamic meat and fish storage for your Valheim base.

Butcher's Hall adds a dedicated Dynamic Meat Rack for raw and cooked meat and fish. Find it in the Dynamic Storage hammer tab.

Store your meat normally and the rack changes visually as it fills, turning food storage into part of your base instead of another chest hidden in the corner.

Dynamic Meat Storage

The rack supports three behaviours:

  • Auto — automatically switches between Single Meat and Mixed Meat displays based on what is stored
  • Single Meat — visible meat dynamically increases and decreases with storage fullness
  • Mixed Meat — dynamically displays the five stored meat types with the highest stored amounts

Raw and cooked items use the same rack, but cannot be mixed together. Fish count as raw or cooked within the same rule.

Other DynamicStorage Mods

Explore Muji's other published DynamicStorage mods:

| | Mod |

| --- | --- |

| | DynamicStorage Forge — Ores, scraps and refined metals. |

| | DynamicStorage Materials — Crafting materials and resources. |

| | DynamicStorage Ammunition Piles — Arrows, bolts and ballista ammunition. |

| | DynamicStorage Mead Hall — Dynamic mead storage. |

| | DynamicStorage Tanners Hall — Hide and pelt racks with growing displays. |

DynamicStorage Piles by MSchmoecker is the original mod for wood, stone and other vanilla resource piles. DynamicStorage Food Hall is planned for the future.

Supported Meat

Butcher's Hall supports 15 raw meats and their cooked counterparts:

Boar, Deer, Neck, Bear, Serpent, Wolf, Lox, Chicken, Hare, Seeker, Asksvin, Volture, Bonemaw, Moose and Seal.

Supported Fish

The rack also accepts vanilla Raw Fish, Cooked Fish, Smoked Fish, and all twelve catchable fish: Perch, Pike, Tuna, Tetra, Trollfish, Giant Herring, Grouper, Coral Cod, Anglerfish, Northern Salmon, Magmafish and Pufferfish. The alternate FishAnglerRaw prefab remains recognized for existing stored items but is hidden from normal tuning choices. Other fish recipes, bait and fish-themed meals are not included.

Storage & Appearance

Storage capacity is server-synchronised:

  • 10 slots
  • 20 slots — default
  • 40 slots
  • 60 slots

Look at a placed rack and press P to open its Appearance Editor. Changes preview and save on that rack. You can adjust:

  • Rack scale
  • Meat scaling
  • Storage behaviour
  • Visual fullness
  • Visual height
  • Rack rotation

Appearance settings are saved per placed rack, so different racks can use different setups. Scale meat is a checkbox beside Rack scale; it controls whether the displayed food grows or shrinks with the rack.

The Looks full at choices are available for Auto and Single Meat and are hidden in Mixed Meat, where the single-item display does not apply.

The small rewind buttons beside rack scale, visual height and rotation restore one setting at a time.

The editor lists every meat or fish type currently stored on the rack, including types stored in Auto or Mixed mode. The Show all types checkbox in Appearance choices reveals all available supported types. Choices are grouped as Meat, Fish and Additional Prefabs, with raw items on the left and cooked items on the right. Each button opens size, rotation, height, anchor and variation controls for that exact item. Changes save on the selected rack; a rewind restores one value from its starting preset. The Full rack preview: On/Off button beside the item-page help text temporarily previews that item on the selected rack and turns off when you leave the item page. It does not add items to storage. All twelve catchable fish have individually tuned starting presets; Cooked Fish and Smoked Fish start with Raw Fish's preset and remain separately editable.

In-game Appearance Editor

The main page controls how the rack stores and displays its contents:

Each supported fish, meat or additional prefab has its own appearance controls. This Pufferfish page shows the temporary full-rack preview:

Existing racks retain their saved appearance snapshot

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_ValheimValheimModding-Jotunn

檔案與校驗

檔案名稱
DynamicStorage_Butchers_Hall-1.1.0.zip
檔案大小
415.0 KiB