CraftingBrowser
A searchable, tabbed crafting browser that overlays your inventory. Browse every recipe by category or by search at any crafting station, instead of scrolling one long list.
模組介紹 作者原文
Crafting Browser
Stop scrolling. Crafting Browser adds a searchable, tabbed catalogue over your inventory panel, so you can find a recipe by name or browse it by category instead of working down one long list.
A Valheim BepInEx 5 plugin built on Jotunn.
Features
- Seven tabs — All, Weapons, Tools, Armor, Food & Drink, Materials, Furniture — each with its own subcategory sidebar.
- Search filters recipes as you type.
- Three visibility modes: Unlocked (what you've learned), Craftable Here (what this station can actually make right now), and All.
- Ingredient details on every recipe, including what you're missing.
- Real crafting, not a mock-up. The button hands the recipe back to the vanilla game, so craft timers, resource consumption, queueing multiple crafts, upgrading and cancelling all behave exactly as they normally do.
- Opens on its own when you press E at a crafting station, or anywhere via F9.
- Works with modded stations and recipes — anything registered in the game's ObjectDB.
Requirements
- BepInExPack Valheim
- Jotunn (2.30.x)
- Valheim 1.0.16+
Installation
- Install through your mod manager (recommended).
- Manual: place CraftingBrowser.dll and categories.json into BepInEx\plugins\CraftingBrowser\.
Both files are needed. The plugin writes a default categories.json for you if it is missing, but shipping it means the table is already correct on first launch.
How to Use
- Walk up to a crafting station and press E, or press F9 anywhere.
- Pick a tab, then a subcategory, or type in the search box.
- Switch visibility with Unlocked / Craftable Here / All.
- Click a recipe and craft it as normal.
Customising the categories
categories.json sits next to the plugin and is plain, readable JSON:
{
"tabs": [
{
"id": "weapons",
"label": "Weapons",
"categories": [
{
"id": "polearms",
"label": "Polearms & Spears",
"match": [ "poleaxe", "spear", "atgeir" ],
"itemTypes":
}
]
}
]
}
- match holds substrings tested against the recipe's internal name — the lowercase m_name from the game files, not the display name.
- itemTypes holds ItemDrop.ItemData.ItemType names, for when a name match would be too broad.
- Order is priority: the first match wins. That is why polearms sits above axes — "poleaxe" contains "axe", so the reverse order would swallow every polearm.
- Anything that matches nothing lands in a synthetic Other bucket in the first real tab, so no recipe ever silently disappears. The count of matched versus total recipes is written to the log on startup.
Edits are picked up automatically within a couple of seconds; no restart needed. If an edit leaves the file with no tabs at all, the previous table is kept rather than replacing a working layout with an empty one.
Configuration
\config\com.dfg.craftingbrowser.cfg, section General:
| Key | Default | Meaning |
|---|---|---|
| Enabled | true | Master switch. |
| OpenOnStationInteract | true | Open the browser when you press E at a station. |
| OpenKey | KeyCode.F9 | Toggle the browser from anywhere. Set to None to disable. |
| HotReloadCategories | true | Re-read categories.json every couple of seconds. |
Notes and limitations
- The vanilla inventory panel still opens underneath the browser. That is deliberate: the craft timer only advances because the game's own inventory update keeps ticking the recipe, so the panel has to exist. The browser suppresses the panel's close while it is open.
- You still need a valid crafting station even if you opened the browser with F9. The browser is a way to find things, not a way to craft without a station.
- Compatible with DFG QoL's craft-from-containers feature.
Support
If this mod has made your journey through the Tenth World a little better, consider tossing a coin into my Ko-fi jar: Your support keeps the forge hot and the mead flowing! Skål!
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: