CDEV HoverInfo
Timers in the hover text: cooking, growing, respawn, fermenting, smelting, beehives, fuel, hatching eggs and taming - read straight from the object you are looking at.
模組介紹 作者原文
HoverInfo
Look at something and it tells you how long it still needs. Cooking, growing, fermenting, smelting,
respawning, taming — the timers the game keeps to itself are written into the hover text, under the object's
name and above the key hints.
No HUD, no window, no extra key: the text you already read simply says more.
What it shows
| You look at | It says |
|---|---|
| Cooking station, oven | time left for every slot, paused when the fire is out, burns in for food that is done, and how long the oven's fuel lasts |
| Saplings and crops | Grows in 12m 30s (40%), any moment once it is due, and a warning when it is due but will not grow |
| Picked bushes, mushrooms, flowers | time until they come back |
| Fermenter | time until the mead is ready (nothing while it stands without a roof — the game restarts that timer anyway) |
| Smelter, charcoal kiln, blast furnace, spinning wheel, windmill, eitr refinery | the next item, the whole queue, No fuel / No wind / Smoke is blocked, when the fuel runs out and how much is missing to finish the queue |
| Beehive, sap extractor | time to the next unit and time until it is full |
| Fires, torches, braziers | how long the fuel lasts (paused when the fire is out, wet or blocked) |
| Warm chicken egg | time until it hatches |
| Tamed and wild creatures | taming time left, how long they stay fed, love points and the timer to the offspring, time until a cub is grown |
Every formula follows the vanilla update method it describes, read from the game's own code, so the numbers
are the ones the game is actually counting — not an estimate.
Installation
Client only. The server does not need it, and neither do the other players. It reads values that every
client already receives and writes nothing at all, so it works on vanilla and on modded servers alike.
- Install BepInExPack Valheim and
Jötunn.
- Drop CDEV.HoverInfo.dll into BepInEx/plugins/CDEV.HoverInfo, or let a mod manager do it.
Settings — BepInEx/config/cdev.hoverinfo.cfg
[General] Enabled turns every line off at once. Each source has its own switch in [Sources]:
CookingStations, Plants, Pickables, Fermenters, Smelters, Beehives, SapCollectors,
Fireplaces, Eggs, Creatures. Turn off whatever you would rather not read.
Good to know
- Nothing is written, nothing is sent, no gameplay value changes. Turning the mod off leaves no trace.
- On an object owned by another player the value arrives with the game's normal sync, so a timer can be up
to one update behind (1–10 seconds depending on the object).
- Valheim 1.0, BepInEx 5.4.23, Jötunn 2.30.
Credits
Written by CDEV for a friends' server. Bug reports with a slice of BepInEx/LogOutput.log are welcome.
Licence: MIT (the LICENSE file is in the package). Fork it, reuse it, keep it alive if I stop — a
mention of where it came from is all I ask.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: