BottleShips
Find your ships and carts on the world map. Carry boats, carts, portals and siege weapons in bottles. Customize recipes, repair ships with wood, boost sailing and rowing, attach carts easily, auto-rel
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模組介紹 作者原文
BottleShips
BottleShips adds 11 bottle items, each containing a ship, cart, battering ram, catapult, portal, trap, or ballista. Use a bottle as the build resource and place the full-size piece when you need it.
BottleShips must be installed on the server and every connecting client because it adds synchronized network prefabs and gameplay settings.
- Each bottle is tied to the matching piece.
- Pieces can be configured to use the bottle recipe or their original build recipe.
- Build stations, build resources, bottle recipes, bottle weight, stack size, teleportability, and removal behavior are all configurable.
- Keep bottles on item stands and grab one whenever you are ready to build.
- No more digging through containers for every ship, portal, or siege piece.
- If a ship breaks, carrying a spare bottle lets you rebuild it quickly.
- Bottles on item stands.
- Raft, karve, longship, and drakkar bottles.
- Cart, battering ram, and catapult bottles.
- Wood portal and stone portal bottles.
- Troll trap and ballista bottles.
- Bottle recipes at the workbench.
- Bottle recipes at the forge.
- Bottle recipes at the artisan table.
- Bottles can be configured with weight, stack size, and teleportability.
- Build full-size pieces using bottles, with optional station requirements.
My boats and carts on the map
The large map always starts with boats and carts built by your current character visible, using each vehicle's build icon. Press V to show or hide them while the map is open; the map key hint shows the current action. The client-only Toggle My Vehicle Pins Key setting appears at the bottom of General in Configuration Manager.
Positions are requested from the server once when you open the large map, including vehicles outside your loaded area. They remain fixed until the map is closed and reopened. Toggling visibility reuses the snapshot and does not save a setting. Reopening the map shows the pins again. There are no minimap pins or saved map pins.
The original builder's character ID determines ownership, regardless of who is driving or currently owns the network object. Vehicles without a recorded builder are excluded. Both ordinary and bottle-based construction are supported, including modded prefabs using Ship or Vagon with a Piece build icon. This feature is independent of PortalRules and the handling/exploration tweaks disabled by RockTheBoat.
The server and clients need this version of BottleShips. Requests are limited to one per connection per 0.5 seconds and 2048 vehicles per snapshot, with a message if the list is incomplete or unavailable.
Configuration
BottleShips is configured through the normal BepInEx config file. No YAML editing is required.
General options:
- Extended Cart Interaction: client-only toggle that expands the normal attach/detach interaction of Vagon-based vehicles such as carts, battering rams, and catapults without adding a separate hotkey or tooltip. Default: On.
- Troll Trap Auto Reload Seconds: automatically rearms piece_trap_troll after it triggers. Default: 5. Range: 0-10, where 0 disables it.
- Battering Ram Size: scales newly placed battering rams. Default: 0.75. Range: 0.5-1. Existing placed battering rams are not changed.
- Ballista Targeting Tweaks: trophy targets are prioritized, but the ballista can still attack other valid enemies. Players, tamed creatures, and creatures in the PlayerSpawned faction are never selected as targets.
- Ballista Ammo Capacity Multiplier: multiplies the captured original ammunition capacity of all vanilla ballistas, so the hover display and compatible fill-all mods use the same limit. Default: 1 (original capacity). Range: 1-20; lowering it does not delete stored excess ammo.
Ship tweaks apply to every object with a Ship component, including ships added by other mods.
Ship tweak options:
- Explore Radius Multiplier: multiplies minimap exploration radius while aboard a ship. Default: 1.
- Ship Power Multiplier: scales wind-driven force at
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: