BiomeProgressionControl

版本 v1.0.0·更新於 2026-10-07

Manage biome access, spawns, loot, and boss progression on multiplayer worlds, with live unlocks.

模組介紹 作者原文

Biome Progression Control 1.0.0

Biome Progression Control lets a server group control world progression. Meadows and Ocean are open by default; the other biomes are locked.

Live controls

Install Jötunn and Biome Progression Control on the server and every player. Install a BepInEx Configuration Manager in the mod profile to edit settings in-game. Join as a server admin, open it, find Biome Progression Control → Biome access to allow or restrict player actions in each biome. Use Biome Progression Control → Boss summoning to allow or block boss offerings and progression gates separately from biome access. This controls the Queen’s Sealbreaker entrance and the Strange Bowl offering for Kall as well as boss altars. Meadows boss summoning is enabled by default; the other boss-bearing biomes default to blocked. Ocean has no boss-summoning setting. The setting is admin-only and Jötunn synchronizes changes while the session is running, so the server does not need a restart. Server admin status comes from Valheim's adminlist.txt.

If you run a dedicated server, make sure its admins are listed in adminlist.txt. The server and clients must have matching mod versions.

What the locks do

Players can enter and move through locked biomes, but the mod blocks progression actions while they are there:

  • Interacting with objects, stations, containers, portals, mounts and boss altars.
  • Attacking, using items, picking up items, and dealing player-caused damage to characters, structures and resource nodes in the locked biome.
  • Placing or dismantling building pieces.
  • Revealing new terrain on the map.
  • New world, localized, and destructible-spawner spawn attempts in locked biomes.
  • Creature loot drops when they die in locked biomes.

Movement remains available so players can leave. Interactions, including portals and boarding boats, stay disabled while inside. Items do not magnetize to players in locked biomes, and drops originating there cannot be picked up from outside; players can walk back out, or an admin can reopen the biome. Unlocking a biome immediately restores these actions and normal spawn attempts. Creatures that were already present when a biome was locked are not removed.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_ValheimValheimModding-Jotunn

檔案與校驗

檔案名稱
BiomeProgressionControl-1.0.0.zip
檔案大小
124.5 KiB