AutoPins

版本 v1.1.0·更新於 2026-10-04

Automatically pins ore, pickables, dungeon entrances and portals as you explore, and remembers where carts and ships are. Client-side.

模組介紹 作者原文

Auto Pins

Pins things on your map automatically as you come near them, and remembers where you left carts and ships.

Client-side only. Each player who wants it installs it; the server does not need it.

The pins are ordinary map pins

They use the game's own icons and behave like pins you placed yourself:

  • Left-click a pin to cross it out (for example a dungeon you have cleared). The cross is remembered.
  • Right-click a pin to delete it. It stays deleted: that spot is not pinned again.

(A deleted cart or ship pin comes back the next time you are near that cart or ship.)

  • They are saved with your character's map and are shared at a cartography table like any other pin.

What gets pinned (within 60 m of you by default)

| Icon (as numbered beside the map) | What |

|---|---|

| 3rd icon | Ore and other deposits: any rock that gives more than plain stone |

| 4th icon | Pickables: berries, mushrooms, thistle and so on |

| 2nd icon | Dungeon and cave entrances |

| 5th icon | Portals, labelled with their tag |

| 4th icon | Carts and ships, at the last place you saw them |

Change which icon each kind uses under [Icons] in the config.

  • Deposits and pickables are recognised by what they drop, not from a fixed list, so new content is picked up too.
  • Nearby pickables of the same kind share one pin.
  • When you come back and the thing is gone (mined out, picked, moved, destroyed), its pin is removed. Pickables are pinned again once they regrow and you pass by.
  • Crops on cultivated ground are skipped.

Clearing pins

  • One pin: right-click it on the map.
  • Many: open the console (F5) and type autopins clear for everything the mod made, or

autopins clear pickables (also ore, dungeons, portals, carts, ships) for one kind.

Things still near you are pinned again on the next scan unless that category is switched off.

  • A whole kind for good: switch it off under [Categories]; its pins are taken off the map.

Config

BepInEx/config/com.burks.autopins.cfg

  • [General] PinRadiusMeters, ScanIntervalSeconds, ShowNames, MaxPins, Enabled
  • [Categories] on/off per kind
  • [Icons] which of the game's five icons each kind uses
  • [Filters] IgnorePickables, IgnoreOreDrops, SkipCropsOnFarmland, PickableGroupMeters, OreGroupMeters

Notes

  • Because these are real map pins, uninstalling the mod leaves them on your map. Run autopins clear first if you want them gone.
  • Built for Valheim 1.0 / BepInEx 5.4. It does not change any game code.

Changes

  • 1.1.0 - Vanilla icons; pins can be crossed out and deleted like normal pins; autopins clear command.
  • 1.0.0 - First version (coloured dots, not clickable).

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
AutoPins-1.1.0.zip
檔案大小
16.0 KiB