AtlasPirateShips

版本 v1.0.0·更新於 2026-09-28

Pirate ships roam Valheim's seas: tiered crews, fleets, pirate battles, boarding, ship combat, stealth, floating Pirate Spoils and battle music. Multiplayer ready.

模組介紹 作者原文

Atlas Pirate Ships

Pirate ships now roam Valheim's seas. While you sail, crewed pirate boats appear on the horizon: skeleton rafts early on, Drakkar fleets of Ashlands warriors late in the game. They hunt you down, ram you, fight broadside with archers and fire, or leap onto your deck. Sneak past them, outsail them, or sink them for floating Pirate Spoils.

Works in single player and multiplayer, including dedicated servers.

What this mod adds

Pirate encounters at sea

  • Pirate ships appear while you sail, once Eikthyr is defeated: every 1-4 minutes of sailing early on, up to 4.5-8 minutes late game.
  • Seven tiers that follow your boss progress, from Tier 1 (Eikthyr) to Tier 7 (Fader). The tier decides the crew and the loot, and the pirate hull matches the boat you sail. Most encounters match your current tier, with some older, easier tiers mixed in.
  • Crews made from the world's creatures: skeletons, draugr, fulings, dvergr, surtlings, fryslings, cultists, charred and Jotun witches. Each faction flies its own sail colors and emblem.
  • Captains: every ship has a titled Captain at the helm, sometimes with stars. If the captain falls, a crew member takes the helm.
  • Single ships, fleets and Pirate Battles. Fleets of 2-4 ships hunt together. In a Pirate Battle, 2-3 rival pirate fleets fight each other and turn on you if you join in.

Stealth: fight or avoid

  • Pirates spot you from about 70-100 m (bigger boats are easier to see). Before that they can hear you: a ship under full sail draws them over to search. Half sail and rowing are quieter, and a Raft or Karve is quieter still.
  • Alert icons above pirate ships, like vanilla creatures: yellow when a ship is searching, red once it has spotted you. They show while you look at the ship.
  • New pirates sail into your path. Hold your course and you'll meet them; change course early and you can slip by.

Ship combat

  • Pirates ram you, fight broadside with strafing passes, or board your deck with melee and ranged boarders.
  • Pirate crews walk their decks, move to the rail to fight, and defend their ship when you board it.
  • Morale: badly damaged ships, or ones that have lost too much crew, break off and flee.
  • Jumping ship costs you the boat: leave it mid-fight and the pirates attack it for up to a minute. If it breaks, they come after you in the water.
  • You can escape: pirates tack against the wind, their opening burst of speed fades, damaged pirates sail slower, and a pirate that can't close in or land a hit for 60 s gives up.

Rewards

  • Pirate Spoils: a defeated ship leaves floating cargo crates. Contents depend on the tier (no late-game materials early) and grow with the ship's size.
  • Pirate crew drop their normal creature loot (trophies included), and it floats so you can collect it from the water.

Atmosphere

  • Pirate battle music starts when a pirate ship spots you and plays while pirates are around.
  • Pirates appear out of a sea mist, and defeated ships break apart and sink.

Breathing room

  • Late-game encounters come less often, a hard fight adds extra wait time, and sinking a pirate ship earns you an extra minute of peace.
  • The encounter timer pauses near a Sea Serpent, and while you go back for your gear after a death.

Settings and tools

  • A difficulty preset (Easy / Normal / Hard) and 60+ settings for fine-tuning (see Difficulty below and CONFIG.md).
  • Support for ships from other mods (CustomHullSizes).
  • Console commands for testing, spawning and cleaning up pirates.

Changes from the vanilla game

Almost everything here only affects pirates. Normal creatures, bosses, boats, items and the rest of the world behave exactly as in vanilla. These are the changes you'll notice:

At sea

  • The ocean has a new threat: pirates can damage and sink your boat, and will attack a boat you've left.
  • Pirate battle music replaces the sailing and biome music during a pirate fight. Raid music still takes priority.

Combat

  • Pirate crews are always hostile to you, even creatures that are normall

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

denikson-BepInExPack_Valheim

檔案與校驗

檔案名稱
AtlasPirateShips-1.0.0.zip
檔案大小
1.6 MiB