AbsorptionEitrShield
Absorb incoming damage with Eitr before HP is reduced. Includes optional recharge mode, host-authoritative settings, and /die bypass.
模組介紹 作者原文
AbsorptionEitrShield
AbsorptionEitrShield adds an Eitr-based “shield” that absorbs incoming damage by draining Eitr first, then applying any remaining damage to HP.
How it works
When damage is taken:
- The mod reads how much HP was actually lost after vanilla calculations (armor, resistances, block/parry, etc.)
- That HP loss is absorbed by draining Eitr up to the available amount
- Any remaining damage (overflow) is applied to HP
Modes
Recharge mode (default: ON)
- Shield does NOT absorb damage while Eitr is recharging from 0 up to current max (e.g. after eating Eitr food)
- Shield becomes active when Eitr reaches current max
- If Eitr drops to ~0–1, shield disables again until it fully recharges
Always-on mode (Recharge OFF)
- Shield is always active whenever the player has Eitr (even if Eitr is not full)
NEW in 0.3.14
✅ Multiplayer fixed: shield absorption now works for ALL players, not only host
✅ PvP supported: players can absorb damage from other players correctly
✅ /die command bypass: using /die kills the player and is not prevented by the shield
✅ Damage handling improved: absorption is applied using Character.ApplyDamage, which catches most multiplayer damage sources correctly
Known limitations / not fixed yet
- Always-on mode death issue: if a player has at least 1 Eitr, some lethal hits may fail to kill (HP may not reach 0 as expected). Recharge mode behaves better here, but always-on still needs a fix.
- Block/parry behavior: blocked/parried damage can still drain Eitr (some users may prefer blocked damage to be ignored by the shield).
- DoT effects: some periodic damage (burning/poison/etc.) can still bypass absorption depending on how the game applies the damage.
- This mod intentionally does not modify stagger mechanics (stagger can still build up normally).
Installation
Install / r2modman, or place the DLL into:
BepInEx/plugins/AbsorptionEitrShield/
Configuration
Settings can be changed in-game via Configuration Manager (host/admin authoritative in multiplayer).
Client-side config values are ignored.
- ModEnabled
- UseRecharge
Multiplayer / authority
Host/admin settings are authoritative: only host/admin changes are applied.
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。 多人連線時,主機與所有用戶端需要安裝一致的模組。
下面這些內容需要先安裝,否則該模組不會生效: