VolumetricSkyboxes
Adds volumetric scenes to the Cybergrind background
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模組介紹 作者原文
Volumetric Skyboxes
Have you ever found regular panoramic Cybergrind skyboxes a bit boring? What if you could have entire scenes unfold in the background?
Or maybe you just want a nice rain effect on your Cybergrind arena?
Basic usage
In the blue Cybergrind terminal, open Themes -> Custom -> Skybox. You'll notice two extra buttons at the bottom of the screen.
Volumetric skybox files are located at ULTRAKILL/Cybergrind/VolumetricSkyboxes. This directory will be automatically created containing the default skyboxes the first time you launch the game with the mod installed.
All the custom volumetric skyboxes must also be placed inside this directory.
Browser
The first one leads to the volumetric skyboxes browser. To close it and get back to the conventional skyboxes menu, just press it again.
N.B.! You can enable several skyboxes at once. It's a deliberate design choice to allow effect-focused skyboxes to remain enabled while another skybox is active. If multiple skyboxes have a custom fog / lighting scheme / grid textures at the same time the resulting visuals may be unpredictable.
Settings
While not all skyboxes do this, some can override ambient lighting, grid textures, regular panoramic skyboxes and can emit sounds. This panel controls which features skyboxes are allowed to override.
As a bonus, even if you don't have any skybox enabled you can still tweak the lighting on Cybergrind arena.
You can also turn down the score panel if it obstructs your view.
Installing custom volumetric skyboxes
As mentioned before, volumetric skyboxes are stored at ULTRAKILL/Cybergrind/VolumetricSkyboxes. Place your.cgvsb file there and restart ULTRAKILL for the mod to pick up all the changes.
VERY Important note: Volumetric skyboxes are basically Unity prefabs. They may contain sounds, flashing visuals and, most importantly, can utilize some native ULTRAKILL logic.
Even though custom scripts are _not_ supported due to security concerns and custom skyboxes cannot directly harm you, I advise you to remain careful with the skyboxes you install.
Creating your own volumetric skyboxes
It wouldn't be much fun if a handful of default skyboxes was all you were getting. Install the editor, make your own and share them with others.
The editor itself is something akin to the Rude editor (hell, 50% of its codebase _comes from_ the Rude editor) and can work within a Rude project.
You can find all the instructions here:
Credits
Made by Flazhik. Also, join my Discord server!
Original idea by Clof
Header art by Frenchinator. Go check his channel out. _Now._
QA: Frenchinator, Clof, Nicy
Special thanks to eternalUnion for letting me use Rude editor exporter codebase
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
下面這些內容需要先安裝,否則該模組不會生效: