ULTRAKIT Reloaded
A tool to ease creating and loading of custom content in ULTRAKILL.
模組介紹 作者原文
ULTRAKIT
A library for BepInEx to add custom content to ULTRAKILL, such as weapons and cheats.
Requires UKT-UMM-Patch compatibility patch if UMM is installed.
Making a mod using ULTRAKIT
- Download ULTRAKIT.dlls from
- Reference ULTRAKIT.dlls within your project to make use of any extensions and functions available.
- Register any new cheats on scene load.
- Register any new buffs and/or the asset bundle containing new weapons or hats on mod load.
Further instructions and API are available in the wiki
Credits
ORIGINAL
Loader: Dazegambler
Content Injection: Heckteck
Misc. m1ksu
Original Testing: Cecelune
RELOADED
Rewrite and Additional Testing: PetersonE1
If you have any questions, feel free to DM Agent of Nyarlathotep#7519 on Discord, or join the ULTRAKIT Reloaded Discord server at
For a reference, a basic mod, asset bundle, and unity asset folder are available at
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。