Thorn Core

版本 v0.5.0·更新於 2026-10-01

The powerful config system behind Thorn, for any mod.

模組介紹 作者原文

Thorn Core

GitHub || Wiki

Powerful config system

  • Supports all the usual basic data types (string, bool, numbers, enums), plus:
  • Colors with rainbow pulse
  • Enemy types
  • Keybinds with modifiers (e.g. Ctrl+A instead of just A)
  • Any custom data you can serialize to JSON, and allows custom UI
  • Compact UI, great for tuning settings live (no Esc and multiple clicks)
  • Hot reload on disk change

Comparison with PluginConfig and Configgy: see Thorn Wiki

Screenshots

Usage

public class HatsModConfig: Module

{

public static Setting FunkyMode = null!;

public static Setting HatColor = null!;

public static Setting HatTexture = null!;

public HatsModConfig(): base("myHatsMod.config", "Hats Mod", "Adds custom hat to enemies", ModuleCategory.Render)

{

FunkyMode = CreateSetting("funkyMode", "Funky Mode", "Funny effects", false);

HatColor = CreateSetting("color", "Hat Color", "The color for the custom hat", new EnhancedColor(0.66f, 1f, 0.97f, 0.5f));

HatTexture = CreateSetting("texture", "Hat Texture", "The texture for the custom hat", HatsMod.DefaultHatTexturePath);

}

}

[BepInDependency("com.github.end-4.thornClient")]

public class HatsMod: BaseUnityPlugin

{

public const string DefaultHatTexturePath = "/path/to/texture.png";

private void Update()

{

Logger.LogInfo($"Funky Mode: {HatsModConfig.FunkyMode.Value}");

Logger.LogInfo($"Hat Color: {HatsModConfig.HatColor.Value.GetCurrentColor()}");

Logger.LogInfo($"Hat Texture: {HatsModConfig.HatTexture.Value.ToString()}");

}

}

For more details, see Thorn Wiki

Copyleft

Thorn's code is released under the LGPL-3.0 license, which means you are free to use its config system in your mod, whether or not it's open source; modifications to Thorn's code itself however are required to be open-sourced.

Assets are released under the CC BY-SA 4.0 license. This means you are free to reuse them as long as you give attribution and maintain the same license for derivative works.

Mods that use Thorn

  • SpawnerArmExtras
  • BillionNemesis
  • LGBTQ Hitscan
  • Crossover

Technical description

Thorn as a whole is an utility mod, with its own config system featuring a compact UI to house its 50+ modules. This package contains the base system without those modules.

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

averyocean65-FixPluginTypesSerializationBepInEx-BepInExPackend_4-NukeLibend_4-Notiffyend_4-Fireman

檔案與校驗

檔案名稱
Thorn_Core-0.5.0.zip
檔案大小
755.9 KiB