CubemapMaker

版本 v1.0.4·更新於 2024-02-15

Create 360 Cubemaps from within Unity games for use in The Cyber Grind

模組介紹 作者原文

Cubemap Maker

Create 360 Cubemaps from within Unity games for use in The Cyber Grind

Usage

Press "F10" to capture a Cubemap

Press "F11" to capture a Cubemap with a transparent skybox

Holding down "Left Shift" while capturing a cubemap on The Cyber Grind will capture a Second Player Cubemap

The image will be saved to The ULTRAKILL's Cyber Grind Skybox folder by default, but in edge cases where the plugin could not find this folder (or you aren't planning on using this for ULTRAKILL), it will be saved in a folder in your Pictures directory named "Cubemaps"

Config

You can find the config.cfg in %AppData%/CubemapMaker. There you can change the output path, the capture key, the orientation of the cubemap, the output resolution, and whether or not to capture UI in a cubemap

Second Player Cubemaps (The Cyber Grind)

While in The Cyber grind, if you hold down shift while capturing a cubemap, a special "Second Player" cubemap will be created.

These Second Player cubemaps are supposed to give the illusion that a second player is playing beside you. You could think of them as a rival, or as moral support. The choice is yours, my friend!

Orientation Settings

There are 3 orientation settings available:

  • Yaw (Default): This will capture the cubemap in the direction you're facing but will keep the world upright
  • Accurate: This will accurately capture rotation in the cubemap, so wherever you are looking will be the forward position. This can create some very disorienting cubemaps, so use with caution! (Or don't, I don't really care tbh)
  • None: This won't take the camera's orientation into account at all

Examples (Click to view in 360)

The following was taken in ULTRAKILL's 4-2:

Here is another of the Cerberus Boss Room:

While this plugin was developed with ULTRAKILL in mind, this mod works with most Unity games. This image was taken in the main menu of Muck:

安裝與使用 安裝:BepInEx 外掛

  1. 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
  2. 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
  3. 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
  4. 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。

帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

BepInEx-BepInExPack

檔案與校驗

檔案名稱
CubemapMaker-1.0.4.zip
檔案大小
97.2 KiB