Sanae Kochiya
Adds Sanae as a playable character.
模組介紹 作者原文
Sanae Character Mod
Adds Sanae as a playable character.
Overview (as of v0.7.5):
Colors: White and Green, + Blue or Red.
Cards: 72 (of 80)
Exhibits: 6 (including Starter Exhibits)
Bosses: 1 (Sanae)
This is an Early Access version - it's in a "complete" and playable state since its card collection is complete.
(idk what to call the stage between the beta and full release other than "Early Access", so yeah)
It's missing a lot of card art, needs some balancing, and probably some other minor things too.
EDIT: Sanae is getting a rework, mainly because the current state of Sanae is
too defensive and incredibly weak compared to other modded characters.
v0.7.0 will be the first version to implement these changes, which is out now.
Main Themes:
Power & Spell Card Usage: With her godly heritage, Sanae has the ability to invoke miracles by gathering enough faith.
Sanae's Spell Cards contain the unique property of requiring half the amount of Power to use, while keeping the same amount of Power capacity.
This means you can hold up to 4 charges of Spell Cards, which can also be used multiple times per turn.
Coupled with her cards which generate Power and cards with conditionals attached, you're incentivised to use it well and use it often.
Ward: Sanae works as a shrine maiden under her two gods, and is capable of handling tasks a shrine maiden would do.
By generating Ward, she can exile Status cards before they're added, preventing the hassle of dealing with them while they're in the hand.
You can expect to have 2-7 Ward during combat, and 7-10+ if you lean hard into Ward generation.
Amulet: Amulets can be used to negate enemy debuffs before they're applied, protecting you from their potentially harmful effects.
While they're usually very difficult to obtain, Sanae is able to reliably generate them under some conditions.
You can expect to have 1-3 Amulet during combat, and 3-5+ if you lean hard into Amulet generation.
Sub Themes:
Moriya Talismans: Sanae's token card is the Moriya Talisman, and unlike other token cards this one is an Unplayable Status card.
In order to gain its Block and Barrier you have to Exile it, which can mainly be done via Ward or Auto-Exile.
In exchange, these cards scale incredibly well with Spirit (multiplied by 2 due to the separate Block/Barrier gains, and multiplied by the amount of cards added),
which provides a reliable defensive core to allow you to spend mana on attacking without getting hurt.
Divine Favor: This unique status effect acts as both Firepower and Spirit for one instance, which allows for rapid scaling with cards that attack or defend multiple times.
As a shrine maiden favored by the gods, it'd be wrong not to incoporate this effect into their design.
Ability Usage: The Act 3 boss Sanae gains Firepower whenever you play an Ability, so the playable character Sanae should have interations with Abilities too.
idk what else to write here, you know what Abilities do
Additional notes
Sanae portrait by alphes, from Touhou 12.3
Korean Translation by coward_montblanc
Simplified Chinese Translation by bullytou
Japanese Translation by nazotuki
Bug reports, card suggestions, etc. are appreciated. For feedback, post your suggestions in the modding channel in the LBoL discord.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: