PointerToItPlugin

版本 v1.0.0·更新於 2023-03-12

Player initiated pointer

模組介紹 作者原文

Point To It

This unofficial TaleSpire plugin allows players to activate a pointer similar to the GM's flashlight

to point out things on the map. Comes with two default pointers but can be configured to use any mini

as a pointer allowing the users to make custom pointers.

This plugin, like all others, is free but if you want to donate, use:

Change Log

1.0.0: Initial release

Install

Use R2ModMan or similar installer to install this plugin.

Usage

Basic Mode

Activate pointer mode by pressing the corresponding keyboard shortcut on the keyboard (default `LSHIFT+1`).

A message will appear on all devices that the user is pointing. No pointer will appear until the pointing user

clicks a location. The pointer will appear at that location and will be visible to all other players. Any additional

clicks will move to pointer to that location. To turn off pointer mode, press the same keyboard shortcut that was

used to activate the mode to toggle it off.

Default: `LSHIFT+1` (do not use the 1 on the numeric keypad)

Advanced Mode [In Testing]

There are two variations on the above Basic Mode which are activate by their own keyboard shortcuts. These advanced

functions are always available to the GM but are available to players only if the GM policy allows it. As part of the

configruation for this plugin, the GM can allows users to use these function (default is to not allow). When a player

connects to the session, it requests the GM's policy and uses those settings as opposed to its own configruation. This

allows the setting to be controlled by the GM as opposed to each player.

Default Keyboard Shortcuts:

`LSHIFT+2`: Pointer with GM Pull

`LSHIFT+3`: Pointer with All Pull

These variations work just like the basic mode but they also change the GM's (in the GM Pull option) or all players

including the GM (in the All Pull option) view to match the pointing player. This can be very helpful if the session

is taking place over a large map and the GM would constantlty need to move between player areas to see where they are

pointing. By allowing players to do a GM pull, when they point the GM's view will automatically be shifted to their

part of the map.

Note: The pull functionality is still in testing. If you try it and it does not work, please leave a comment. If you

try it and it does work, please leave a comment.

Configuration

The plugin has a few configuration parameters that can be modified. Typically this is done using R2ModMan's Edit Config

function. The exposed setting are:

Toggle Pointer: Determines the key used to toggle the pointer.

Toggle Pointer And GM Pull: Determines the key used to toggle the pointer with GM pull (if allowed).

Toggle Pointer And Player (All) Pull: Determines the key used to toggle the pointer with all pull (if allowed).

Pointer Asset Bundle Name: Determines the asset bundle name in which the desired pointer is stored.

Pointer Prefab Name: Determines the prefab name within the asset bundle of the pointer to be used.

The plugin comes with two pointers: `lapointerlight01 and lapointerlight02`. Both pointers are columns of particles

descending on the pointed space but each has a different animation speed. The asset bundle name and refab name are the

same for both pointers. The asset bundle name and prefab name can be changed to use any mini as a pointer. Generally,

however, you want to use a mini that has a large height (such as the default pointer columns) or has some other meachanism

to attract attension so that it is obvious that it is a pointer.

Limitation

  • While the plugin should support multiple players pointing at the same time with each pointing player having his/her

own pointer, currently all players use a copy of the same pointer so all the pointers will look the same (making it

difficult to tell which pointer belongs to which player).

  • The plugin automatically tried to determine elevation vs position based on where you clicked. If the plugin is not

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

bbepisTaleSpire-BepInExPackbrcoding-SetInjectionFlagPluginLordAshes-AssetDataPluginLordAshes-FileAccessPlugin

檔案與校驗

檔案名稱
PointerToItPlugin-1.0.0.zip
檔案大小
109.0 KiB