YOURMODNAME HERE

版本 v1.0.0·更新於 2023-09-23

社區 Mod

截圖 共 2 張

模組介紹 作者原文

Sunkenland Mod Template

Welcome to the Sunkenland Mod Template by Azumatt! This repository provides a.NET template for quickly scaffolding mods

for Sunkenland.

Prerequisites

-.NET SDK (version you're targeting, e.g.,.NET 5.0 or later)

  • Git
  • JetBrains Rider or Visual Studio (optional for GUI-based installation)

Features

  • This mod template automatically packages your mod into a.zip file when in Release mode as well as.
  • The contents of the zip file come folder. Make sure you're updating the manifest.json with your relevant information.
  • The README.md at the project root is auto copied folder, to keep both the same and auto-packaging a breeze.
  • The zip files will auto append the version string when you change the version in the Plugin.cs file and places it inside of the project's folders (respectively).
  • A copy of the compiled mods will be placed in your specified output folders from the environment.props file.
  • It also includes a.gitignore file for use with Git.

Installation

Using Command Line

  • Clone this repository:

git clone

  • Navigate to the directory:

cd FreeCamera

  • Install the template:

dotnet new install./

This will install the Sunkenland Mod Template locally and make it available as a dotnet template.

Using JetBrains Rider

  • Open JetBrains Rider.
  • Go to File > New Solution.
  • On the left, click More templates.
  • Click on the button in the middle that says "Install Template".
  • Navigate to the directory where you cloned the FreeCamera repository and select the root folder. Usually in the path of C:\Users\YourName\RiderProjects\FreeCamera

folder.

  • The template should now be available in the list.
  • Now, when you create a new project, you can select the template from the list on the left after stating you want to create a new solution. Make sure that you select the checkbox for Put solution and project in the same directory for the template to work properly.

Usage

Using Command Line

Once installed, create a new project with the template:

dotnet new slmt -n YourModName --AuthorName "Your Name"

Replace YourModName with the desired name for your mod project and "Your Name" with your desired author name. The

author name will default to "Azumatt" if not specified.

Parameters

  • -n or --name: Name of the output directory and the project.
  • --AuthorName: The name of the mod's author. Default is "Azumatt".

Feedback and Contributions

Feedback and contributions are welcome! If you find a bug or wish to request a feature, please open an issue.

For contributions:

  • Fork the repository.
  • Create a new branch with your changes.
  • Submit a pull request.

License

This project is licensed under the MIT License.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

SunkenlandModding-BepInExPack_Sunkenland

檔案與校驗

檔案名稱
YOURMODNAME_HERE-1.0.0.zip
檔案大小
29.6 KiB