StolenRealmModAPI
Community modding API for Stolen Realm - fluent builders for skills, enemies, quests, UI, combat events, and persistent data
模組介紹 作者原文
Stolen Realm Mod API
A community modding framework for Stolen Realm built on BepInEx 5 and HarmonyX.
What it provides
- Custom Skills & Actions — Fluent builders for creating skills, actions, status effects, and procedural icons
- UI Injection — Add tabs to skill trees, buttons to the action bar, custom menu panels, and tooltips
- Combat Events — Pre/post hooks for damage, healing, death, turns, and actions with modifier support
- Custom Enemies & AI — Build enemies with configurable AI, modifiers, and spawn pool injection
- Quests & Dialogue — Create quests, party events, dialogue, and roll-check encounters
- Persistence — Per-mod JSON storage, per-character data, and enhanced BepInEx config bindings
For Mod Developers
This is a dependency plugin — install it, then reference it in your own mods:
[BepInPlugin("com.yourname.mymod", "My Mod", "1.0.0")]
[BepInDependency("com.stolenrealm.modapi")]
public class MyMod: StolenRealmMod
{
protected override void OnModLoaded() { / your code / }
protected override void OnGameReady() { / game is loaded / }
}
Installation
- Install BepInEx 5.x for Stolen Realm
- Place StolenRealmModAPI.dll in BepInEx/plugins/
- Install mods that depend on this API
Links
- Full Documentation & Examples
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
BepInEx-BepInExPack