umodel 遊戲MOD輔助製作工具

作者 Gildor·版本 v01.10.2020·更新於 2021-02-18

UE引擎遊戲MOD輔助製作工具(可識別腐爛國度2uasset文件),主要用於查看/提取模型以及相關數據。

模組介紹 作者原文

UE引擎遊戲MOD輔助製作工具(可識別腐爛國度2uasset文件),主要用於查看/提取模型以及相關數據。

系統需求:

~~~~~~~~~

Windows or Linux operating system

x86-compatible CPU with SSE2 support

OpenGL 1.1 videocard (OpenGL 2.0 is recommended)

SDL 2.0 (for Linux only, windows distribution has SDL2.dll included)

快速開始:

~~~~~~~~~

WARNING: it's highly recommended to read the FAQ and to watch video tutorials (see the

links above) before starting the umodel for the first time.

UModel primarily is a console application, with rich command line capabilities. Easiest

run is 'umodel <package_file>', it will start umodel in a viewer mode. To see the full

list of available command line options run 'umodel -help'.

You could also drag a package file (.upk,.xxx,.ukx etc) to umodel's icon to launch

the application. However default settings will be used in this case, so if game requires

some compatibility options, this will not work.

You may also use response file to provide command line arguments. More info is in Wiki page:

GUI:

~~~

Some time ago simple GUI has been added for Windows version of UModel. It appears when

you start UModel without arguments (for example, clicking on UModel icon from Windows

Explorer). Please note that all command line option still works even in GUI mode.

A startup window appears only when you have neither game path nor package name specified.

It will allow you to choose where UModel will look for files ('-path' option) as well as

compatibility options. If you will set '-path' from the command line, startup GUI will

not appear. In a case you want to specify path and show startup GUI, add option '-gui'

to the command line.

Viewer window has user menu on the top of the window. Please review and try options

provided there. Most of them could be duplicated with keystrokes, and these key shortcuts

are listed in menu.

Viewer mode:

~~~~~~~~~~~

The application is controlled with keyboard and mouse. You may see the full list of

keyboard shortcuts by pressing 'H' (Help) key. Here's the list of some shortcuts:

PgUp/PgDn        browse through loaded objects

Ctrl+S           take a screenshot into the file Screenshots/ObjectName.tga

Alt+S            take screenshot with transparent background

Ctrl+X           export all objects from the current scene

Ctrl+PgUp/PgDn   scroll onscreen texts

Shift+Up/Down    change scene FOV

Ctrl+L           switch lighting modes

Ctrl+Q           toggle visualization of debug information (text, 3D axis etc)

Ctrl+G           toggle between OpenGL 2.0 (using shaders) and OpenGL 1.1 (no shaders)

Esc              exit from the umodel

You may attach the AnimSet to the SkeletalMesh object using Ctrl+A key. Animation

sequences are listed by '[' and ']' keys, playback is started with a Space key.

更新:

~~~~~~~

01.09.2020

  • bugfix: exporting of all referenced textures from materials didn't work

14.08.2020

  • Gears of War Ultimate Edition support

31.07.2020

  • full Fable Legends (canceled game) support

28.07.2020

  • use Ctrl+MouseWheel to scroll long window texts (in addition to Ctrl+PgUp/PgDn)

27.07.2020

  • highlighting mesh material in "show materials" (M key) mode when mouse hovered over material name
  • navigation between referenced objects: material names, texture names, etc works as hyperlinks in "M" mode

for mesh and material; navigation back/forward over history could be done with Alt+Left/Right keys

23.07.2020

  • Sea of Thieves support, requires game override (-game=sot)

21.07.2020

  • UE2 Cubemap support
  • UE4 TextureCube support

13.07.2020

  • multiple optimizations (mostly for multi-core CPU), could be disabled with "-nomt" command line option

25.06.2020

  • recognition of duplicated files when exporting UE3 content

24.06.2020

  • faster export when part of assets were already exported and "don't overwrite already exported files" is enabled

22.06.2020

  • reading UE3/UE4 material expressions for collecting Material's parameters and their values; this extends

material outline, dump and export information

30.05.2020

  • comple …

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
umodel 游戏MOD辅助制作工具(可识别腐烂国度2uasset文件)
檔案大小
963.5 KiB