求實草

作者 VinCent·版本 v0.1·更新於 2019-12-31

4個地區(松樹林,秋天森林,苔原,火山)的12種主要草種的新質地。

截圖 共 5 張

模組介紹 作者原文

4個地區(松樹林,秋天森林,苔原,火山)的12種主要草種的新質地。

英語不是我的母語。

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此重新測試適用於SLE和SSE

幾年前,我在《天際傳奇》中爲自己製作了草的質地。是出於絕望。

因爲我發現的所有草要麼不是太孤單,要麼是映射問題。我不能接受無定形

投影,看起來不像物理物體的液態草(使用ENB)...

因此,我把它們放在“特別版”上,對它的外觀感到驚訝。

別指望這種草藥。

大多數紋理的香草分辨率爲512x512。

這不是高清的瘋狂美麗草紋理。並且只有創造了一般背景和氣氛的組成。

莫德不改變草的排列,不添加更多草。

爲此,它們不會影響性能。

與任何時尚兼容:增加草的數量,增加草的大小。

它與不替換草紋理但添加自己的草(從遊戲中刪除香草)的任何草mod都不兼容。

至於幽靈般的草叢:

我在深色方面做了更大的對比護理。這使草在晴天時變亮,而在陰天變暗。

向每個紋理添加了法線的漫反射貼圖。只有這樣才能正確顯示它。

整個草對照明做出正確反應,並正確投射陰影。

對於具有ENB的Skyrim LE以及即使沒有ENB的特殊版也是如此。

重量NormalMap小-幾乎全部170kb。因此,它們不會增加明顯的負載。

我傳播了兩個版本(淺色和深色)。

我不知道誰會更合適。

ENB對顯示器影響太大。甚至調色板也會從根本上改變其外觀。

對於SE,我必須使後備箱更輕,陰影太強。

在LE上,我使用了非常明亮的ENB,因此通常只顯示深色草而沒有環境光遮擋。

如果您像我一樣是一個發光的瘋子,那麼只有深色的草適合您))))

您可以在評論中寫自己喜歡或不喜歡的評論。缺少的是這種草。這是初始版本。

而且我希望在將來進行改進。

注意:

我自己創建了這些紋理,除了一個。

蕨的紋理在Pineforest的。它在該地區的構成中起着非常重要的作用。

但是..至少從2013g起,我就擁有它。我只是不記得我從哪裏得到的。

如果您知道此紋理是從哪個Mod進行的,請告訴我。

我想知道是否可以使用它。還是我需要獲得許可才能使用它。

一切都正確完成。

安裝:

到目前爲止沒有NMM。

只需將存檔內容放入遊戲的文件夾中即可。如果需要,請確認替換文件。

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English is not my native language.

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This retesture is suitable for both SLE and SSE

A few years ago I made for myself the texture of grass in the Skyrim Legendary Edition. It was from despair.

Because all the grass that I found was either not too lorn, or had a mapping problem. I can not accept the amorphous

projection, the liquid grass that does not look like a physical object (With ENB)...

And so, I put them on the "Special Edition" and was amazed at how well it looks there.

Do not expect much from this herb.

Most textures have a Vanilla resolution of 512x512.

This is NOT insanely beautiful grass texture in HD. And only the creation of a composition of the general background and atmosphere.

Maud does not change the arrangement of the grass, does not add more grass.

For that, they can not affect the performance.

Compatible with any fashion for: increasing the amount of grass, increasing the size of grass.

It is not compatible with any grass mods that do not replace grass textures, but add their own grass (removing vanilla from the game).

As for the ghostly display of grass:

I made a greater contrast care in dark colors. This allows the grass to be brighter in sunny weather and darker to overcast.

Added to each texture a diffuse map of normals. Only this allows it to be displayed correctly.

The whole grass responds correctly to the lighting, and correctly casts a shadow.

This is true for Skyrim LE with ENB, and for Special Edition even without ENB.

Weight NormalMap small - almost all 170kb. Therefore, they will not add a noticeable load.

I spread 2 versions (light and dark).

I do not know yet who will be more suitable.

The ENB has too much influence on the display. Even the palette radically changes its appearance.

For SE, I had to make the trunk lighter, the shading was too strong.

On LE, I use a very bright ENB, so only dark grass is normally displayed in it without Ambient Occlusion.

If you are the same luminous maniac, like me, only dark grass will suit you)))

In comments you can write - that you liked or did not like. What is missing is this grass. This is the initial version.

And I want to improve it in the future.

NOTE:

I myself created these textures, except one.

The texture of the fern in Pineforest. It plays a very important role in the composition of this region.

But.. I have it, at least, from 2013g. I just do not remember where I got it.

If you know from what mod this texture is - let me know.

I want to know if I can use it. Or do I need permission to use it.

That everything was done correctly.

Installation:

So far without NMM.

Just put the contents of the archive in the folder with the game. Confirm the replacement of files, if required.

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
求实草
檔案大小
4.9 MiB