鎖竊是非法的
爲何商人要賣給您一個鎖匙,以便您以後再回來搶劫他或她? Skyrim像糖果一樣向您投擲鎖釦,這沒有任何意義。
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模組介紹 作者原文
爲何商人要賣給您一個鎖匙,以便您以後再回來搶劫他或她? Skyrim像糖果一樣向您投擲鎖釦,這沒有任何意義。
《天際》視派對爲己任。商人買賣它們。普通人帶着他們走在口袋裏走來走去。鎖着的箱子可以容納它們,甚至兒童玩具也有機會掉落它們。
鎖釦是非法的(我的Skooma的姐妹機型是非法的),這種變化是胡說八道的,它阻止了受人尊敬的(半受尊敬的)商人買賣鎖釦。但是,犯罪分子和其他可疑商人將繼續進行交易。該mod還刪除了胸部,口袋和其他容器上的鎖釦。這種新的稀有性反映在鎖釦價格的適度上漲上。
類似的模組,要麼將它們從等級列表中刪除,要麼限制其在商家中的可用性。這個mod既可以做到,又可以做到更多。
從技術上講,此mod:
將VendorNoSale關鍵字添加到密碼籤,這樣一般商品商人就不會購買或出售它們。
更改一般的鎖定選擇級別列表,使零鎖定返回100%的機會
從幾個級別列表中刪除鎖釦,包括胸部,口袋和玩具以及一些NPC。
創建新的非法供應商和級別列表,供特定商人(主要是盜賊行會和卡吉特商人)使用。
不編輯遊戲世界中放置的密碼。
給土匪和小偷新的機會掉落鎖釦。
由於現在更難找到鎖釦,因此可以增加其價值。
這一切都非常簡單,無需更改腳本或添加任何腳本。添加或刪除遊戲中期應該沒問題。根據您的設置,對級別和供應商列表所做的更改可能需要幾天才能更新。
兼容性:
修改某些供應商列表,級別列表和容器的模塊將發生衝突。在xEdit中手動修補衝突應該很容易。將其包含在“搗碎”或“砸碎”補丁中也可以解決問題。
添加可製作的鎖釦的模組應該沒問題。實際上,只要您無法使用此mod中的新鎖價,此mod就應該對它們起到補充作用。
這個mod改變了五個我認爲沒有被其他mod觸及的小NPC(一個是屍體)。如果您確實發現有衝突的mod(例如,可能有黑臉),請告訴我,我會做一個補丁。
需要爐火和龍骨DLC。 USSEP的任何更改均已轉發,但這不是硬性要求。
該插件是一個ESPFE。
與Skooma的兼容是非法的:
可選文件部分中有一個協同補丁,應該在Skooma爲Illicit和Lockpicks爲Illicit之後加載,以使它們一起正常播放。我將全部三個合併爲一個插件,但僅此而已。
學分
受到老商人尼克和商人的啓發,例如《商人與公民沒有鎖釦》和克勞斯的《鎖鮑比別針》(兩者都很出色)以及許多其他類似的mod。
使用xEdit和UESPWiki的大力協助。
謝謝
所有提供我們工作樂趣的改裝人員。說真的向他們發送捐款或至少一個榮譽。認可您使用的模組。
MO2開發人員(向他們購買Ko-Fi)和一些有助於在Mod Organizer 2 Dev Discord服務器中保持樂趣和趣味的人員:Elwaps,paleo,Nyx和KhrysINXS。
如果您想在Discord上找到我,我是twizz0r#5776,通常在Mod Organizer 2 Dev的#modding頻道中。
後記:我一直都在尋求幫助和建設性的批評,但我並不是在這裏受到虐待。如果您不喜歡我的作品,請不要使用它並繼續前進。
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Skyrim treats lockpicks as party favors. Merchants buy and sell them. Ordinary people walk around with them in their pockets. Locked chests contain them and even children’s toys have a chance to drop them.
Lockpicks are Illicit (a sister mod to my Skooma is Illicit) changes that nonsense by keeping respectable (and semi-respectable) merchants from buying or selling lockpicks. Criminal and other questionable merchants will continue trade in them, however. The mod also removes lockpicks from chests, pockets and other containers. This new rarity is reflected in a modest price increase for lockpicks.
Similar mods, either remove them from leveled lists or limit their availability with merchants. This mod does both, and a little bit more.
Technically speaking, this mod:
Adds the VendorNoSale keyword to lockpicks so general goods merchants won't buy or sell them.
Changes the general lockpick levelled lists chances to return zero lockpicks to 100%
Removes lockpicks from several leveled lists, including chests, pockets and toys as well as a few NPCs.
Creates new illicit vendor and level lists usable by select merchants (Thieves’ Guild and Khajiit merchants mainly).
Does not edit placed lockpicks the game world.
Gives bandits and thieves new chances to drop lockpicks.
Increases the value of lockpicks since they are now harder to find.
It's all pretty straightforward with no script changes or additions. Should be fine to add or remove mid-game. Leveled and vendor list changes may take a few days to update depending on your settings.
Compatibility:
Mods that that alter certain vendor lists, leveled lists and containers will conflict. Patching the conflicts manually in xEdit should be easy. Including it in a Bashed or Smashed patch should do the trick as well.
Mods that add craftable lockpicks should be fine. In fact, this mod should compliment them as long as you can’t exploit the new lockpick price in this mod.
This mod alters five minor NPCs (one is a corpse) that I don't think have been touched by other mods. If you do find a mod that conflcits (like black face, maybe), let me know and i'll make a patch.
Requires the Hearthfire and Dragonborn DLCs. Any changes from USSEP have been forwarded, but its not a hard requirement.
The plugin is an ESPFEs.
Compatibility with Skooma is Illicit:
There is a synergy patch in the optional files section that should be loaded after Skooma is Illicit and Lockpicks are Illicit to make them play nicely together. I’d merge all three into one plugin, but that’s just me.
Credits
Inspired by mods like Merchants and Citizens Have No Lockpicks by Old Nick and Loc …
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。