迷惑
如果您不夠熟練,則咒語將失敗。 也適用於NPC。
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模組介紹 作者原文
如果您不夠熟練,則咒語將失敗。 也適用於NPC。
您不知道自己需要的模組。如果您沒有足夠的魔術技能,法術將會失敗,NPC也會發生同樣的事情!現在那些新手死靈法師真的是新手。
當您開始施放咒語時,MOD會識別該咒語屬於五個魔法學校中的哪個,並讀取其等級[新手= 0,學徒= 25,熟練= 50等],這與您的魔法技能相匹配。如果您不夠熟練,該咒語就會變得撲朔迷離。
-新手法術不會再因魔法技能20而失敗。
-學徒法術不會在魔法技能40下失效。
-熟練的法術不會在魔術技能60下失效。
-魔法技能80不會失效。
-魔法技能100後,大師級法術不會再失敗。
當您達到所需技能時,消息會通知您。隨着您提高魔法技能,法術失敗的機會將越來越少,在技能等級15時,您很有可能施放新手法術,但是在施放大師級法術時會遇到很多困難。該mod分別考慮了五種不同的魔法流派:您可能會吸取鑄造火球,但您可能會精通施放治療法術。
與*一切*兼容,包括修改的法術,修改的NPC和修改的種族。加載順序:無關。需要SKSE64。
故意不提供MCM,但是如果您關閉控制台並鍵入“ help fizzle”,則可以根據自己的喜好配置mod:
“將FIZZLE_EnableDebugMessages設置爲1”將顯示調試消息並在Script \ User文件夾中生成Papyrus日誌。預設爲0。
“將FIZZLE_NPCEndRange設置爲X”(其中X是介於0到100之間的值)將設置NPC拼寫失敗的速率。 0完全禁用法術失敗,100會使NPC失敗很多。默認爲50。
如果他們無法施放,則將“將FIZZLE_UnequipFailedSpell設置爲1”將取消NPC的裝備。不久後,他們會自動爲它重新裝備。如果AI感到困惑,並且您遇到了NPC盤旋而沒有攻擊您的情況,請啓用此選項。預設爲0。
所有設置都會立即生效,並且可以保存到保存文件中(並且可以隨時還原),因此您不必在每次遊戲運行時都鍵入上述命令,每次保存一次就足夠了。
簡短的視頻演示,其中包含調試消息:
兄弟評論@ 2'22“:
該mod是YASH檢修的功能,根據用戶要求以獨立mod的形式發佈。
此mod永遠不會移植到LE,所以不要問。
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The mod you didn't know you need. Spells will FAIL if you are not skilled enough in magic, and the same will happen to NPC! Now those Novice Necromancers are REALLY novices.
When you start casting a spell the mod identifies which of the five magic schools the spell belongs to and it reads its level [Novice = 0, Apprentice = 25, Adept = 50 etc], which is matched against your magic skill. If you're not skilled enough the spell will FIZZLE.
- Novice spells won't fail anymore at magic skill 20.
- Apprentice spells won't fail anymore at magic skill 40.
- Adept spells won't fail anymore at magic skill 60.
- Expert spells won't fail anymore at magic skill 80.
- Master spells won't fail anymore at magic skill 100.
Messages will inform you when you have reached the required skill. Spells will fail increasingly rarely as you increase your magic skills, at skill level 15 you will have a high chance to cast a Novice spell but you will struggle a lot to cast a Master spell. The mod takes into account the five different magic schools separately: you may suck at casting fireballs, but you may be a master at casting healing spells.
Compatible with *everything*, including modded spells, modded NPC and modded races. Load order: irrelevant. SKSE64 REQUIRED.
MCM is intentionally not provided, but you can configure the mod to your likings if you bring down the console and type 'help fizzle':
'set FIZZLE_EnableDebugMessages to 1' will display debug messages and generate a Papyrus log in your Script\User folder. Defaults to 0.
'set FIZZLE_NPCEndRange to X' where X is a value between 0 and 100 will set the rate at which NPC will fail their spells. 0 disables spell failure completely, 100 will make NPC fail a lot. Defaults to 50.
'set FIZZLE_UnequipFailedSpell to 1' will unequip the spell from the NPC after they have failed to cast it. They will automatically reequip it after a short while. Enable this option if the AI gets confused and you experience NPC circling you without attacking you. Defaults to 0.
All settings have immediate effect and get baked into the save file [and can be reverted at will at any time], so you don't have to type the above commands at each game run, one time per game save is more than enough.
Brief video demonstration with debug messages ON:
Brodual review @2'22":
This mod is a feature of the YASH overhaul, published as a standalone mod as per users request.
This mod won't ever be ported to LE, so don't ask.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。