OutOfThePast
Quality of Life improvements
模組介紹 作者原文
OutOfThePast
Quality of Life improvements
"It was the bottom of the barrel, and I was scraping it."
Additional Contributors
- Venomaus
- piepieonline
Summary
- Adjust Payphone Call Delay: Increases side-job payphone call window from ~5 minutes to 30-45 minutes
- Sit And Talk: Enables dialogue with NPCs while seated
- Pass Time Improvements: Fixes camera jolt and alarm UI bugs when using Pass Time while sitting
- Pass Time Requires Watch (optional, off by default): Hides Pass Time actions while sitting unless the watch is drawn
- No Pause Case Board: Prevents the game from pausing when opening the case board or notebook
- Suppress Target Brackets: Removes [Target] brackets from all action prompts for a cleaner UI
- Echelon Zone Restrictions: Prevents purchasing apartments and side jobs appearing in echelon zones without the echelon perk
- Extended Decor Placement: Decor items are held further from the camera, making it easier to place items on surfaces like desks
- Place on Ashtrays: Looking at an ashtray with a cigarette butt equipped shows "Place" instead of "Throw"
- Fix Wok Rotation: Wok is no longer held upside-down when picked up
Patches
AdjustPayphoneCallDelay
When accepting a Side Job that starts with answering a payphone, the game gives the player roughly 5 in-game minutes
to reach the payphone - barely enough time to sprint there using auto routing, with no room for organic navigation.
This patch increases the delay to a random value between 30 and 45 in-game minutes (configurable),
giving the player time to use their map, walk at a normal pace, and pass time with their watch if they arrive early.
Config:
- PayphoneCallDelay.MinimumDelay: default 30 (minutes)
- PayphoneCallDelay.MaximumDelay: default 45 (minutes)
SitAndTalk
Side Job Clients are always seated at a bench or table.
Currently, the player must stand to initiate dialogue, since sitting is a "locked-in" interaction
that normally blocks other locked-in interactions like talking/handcuffing/lockpicking.
This patch allows the player to remain seated while talking to an NPC,
letting them covertly sit across from/next to the client when discussing a job.
PassTimeImprovements
Fixes two bugs related to using Pass Time while sitting:
- Camera jolt: Selecting Pass Time, Set Alarm, or Cancel while seated causes the camera to snap forward.
This happens because the game runs a full sit-down transition that resets the camera orientation,
even though the player is already seated. This patch suppresses that transition.
- Alarm persists on item switch: If the player opens the Pass Time menu (which equips the watch)
and then switches to a different item via hotkey, the alarm UI and sounds persist.
This patch cancels the alarm and resets the action set when a non-watch item is selected.
PassTimeRequiresWatch (optional, off by default)
Hides the Pass Time and Set Alarm actions while seated unless the watch is drawn.
Equipping or unequipping the watch while seated immediately updates the available actions.
NoPauseCaseBoard
Prevents the game from pausing when opening the case board or notebook.
In vanilla, opening either pauses the game unless the player is auto-traveling.
This patch allows time to continue passing while reviewing evidence or notes.
SuppressAllTargetBrackets
Removes the [Target] bracket text from all action prompts (e.g., Talk To [Person Name] becomes Talk To).
In vanilla, equipping any item causes all action prompts to display a target in brackets,
even for actions unrelated to the equipped item. Since the target is almost always obvious
from the first-person camera and equipped item, the brackets add visual clutter without useful information.
Like all patches, can be disabled if undesired (or interferes with other mods).
EchelonZoneRestrictions
Prevents players from accessing echelon zone content before unlocking the echelon perk:
- Apartment purchases: Apartments in echelon zones cannot be purchased without the echelon perk.
Without this, pla
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: