WhatsDab
Text the people in your lobby from the in game phone. Threads, unread counts, group and one to one chat, in both orientations. Needs Sideload.
模組介紹 作者原文
WhatsDab - Chat on the Schedule I Phone
🛟 Need help or found a bug? Get support at support.doodesch.de/whatsdab.
Text the people in your lobby from the phone you already carry. Threads, unread counts, group and one
to one chat, in both orientations. Written as three web files on
Sideload, which is also the mod to read if you
want to build your own phone app.
Source · Sideload · Wiki / docs · Support
Players
WhatsDab shows up as its own app on the in game phone and texts the people actually in your Steam lobby. One
thread per player plus a group thread, with a contact list and the conversation side by side, a search
filter, unread counts, coloured avatars, day separators, timestamps, a delivery tick, a typing indicator and
a send bar. Turn the phone with the game's own rotate keys and it switches to portrait, one pane at a time.
Any lobby works - plain co-op, one a gamemode opened, one from the main menu. It rides the same Steam lobby
chat the game already uses, so there is no server and no other mod needed. Everyone in the lobby needs
WhatsDab to take part.
Conversations stay in memory for the session and are never written to disk. Leave the lobby and they are
gone. It is safe to remove at any time.
Mod authors
This is the mod to copy. It references no Unity assembly, no IL2CPP interop and not Sideload
itself - only MelonLoader plus the single file Sideload.Api shim, which finds the host by reflection.
Game logic in C#, the entire interface in index.html / app.css / app.js, shipped as one DLL.
Core.cs one Apps.Register call, then only data
Chat/ChatBackend.cs the ENTIRE seam to the interface: 5 calls in, 1 event out
Assets/whatsdab/ the app
The same screen exists as hand built uGUI elsewhere: 781 lines of C# there against 518 lines of HTML, CSS
and JavaScript here, with more features. What the lines hold matters more than how many: one version computes
a chat bubble's height from text measurements, the other writes align-self and max-width.
Any file under Mods/whatsdab/ overrides the copy embedded in the DLL, so you can edit the app without
rebuilding. preview.html in the source tree runs the shipped app in Chrome without launching the game.
Guide, the exact CSS subset and the layout rules that differ from a browser:
the Sideload wiki.
Requirements
Schedule I (IL2CPP) with MelonLoader 0.7.3+ and
Sideload 1.0.1+ (pulled in as a dependency).
Settings
None. This mod has nothing to configure.
License
MIT. See the included LICENSE.md.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
- 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
- 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。
不同模組的安裝位置差異較大,包內說明是最可靠的依據。
下面這些內容需要先安裝,否則該模組不會生效: