SidewalkEconomy

版本 v1.0.1·更新於 2026-05-15

Beta Schedule I mod adding outside placement support, an under-bridge sleeping bag, and a Peddler-rank tent with sleep and storage.

模組介紹 作者原文

SidewalkEconomy

SidewalkEconomy is a beta Schedule I mod focused on outdoor living and improvised build spaces. It lets you place buildables outside normal property boundaries, adds an under-bridge sleeping bag for early shelter, and unlocks a sidewalk tent with sleep and storage once the player reaches Peddler rank.

This release is playable, but still beta. Outdoor placement works in many common street, road, lot, and sidewalk areas, but unusual world collision can still create edge cases. The tent and sleeping bag are active gameplay objects, while the NPC and quest flow are still planned for a later release.

It is recommended that you dedicate a separate save for this mod, as it may cause unintended consequences in your main save.

Features

Outdoor build placement. Buildable objects can be placed outside the vanilla property boundaries. The mod creates the needed synthetic property data when an object is placed. Placed objects still need enough physical room and a usable ground surface; a red preview usually means the object is colliding with something or is not sitting cleanly on the world.

Under-bridge sleeping bag. A sleeping bag spawns under the bridge as an early shelter point. It provides a Sleep interaction using the game's normal sleep rules.

Sidewalk tent. Once the player reaches Peddler rank or higher, the tent will spawn on the next new day. The tent currently allows sleeping and has a 12-slot storage container for you to access.

Synthetic properties. Outdoor placements are backed by hidden synthetic properties so the game has a valid place to attach and restore buildables. These are not purchased properties and are not meant to behave exactly like vanilla properties. Nearby outdoor placements are grouped together when possible. This will help enable hiring employees in the future although that feature is not yet implemented.

Build mode recovery. If outside placement gets stuck after an overlap, interruption, arrest, death, or failed placement, try Alt + Right Click to cancel and clean up the outside placement flow.

Installation

SidewalkEconomy ships separate DLLs for the two Schedule I runtimes:

  • SidewalkEconomy-Mono.dll for Mono branches such as alternate or alternate-beta.
  • SidewalkEconomy-IL2CPP.dll for IL2CPP branches such as the default or beta branch.

Install only the DLL that matches your game branch into the game's Mods folder. Do not install both runtime DLLs into the same game folder.

For the default or beta branch:

Schedule I/

└── Mods/

└── SidewalkEconomy-IL2CPP.dll

or:

For Alternate or Alternate-Beta branches:

Schedule I/

└── Mods/

└── SidewalkEconomy-Mono.dll

Settings And Controls

SidewalkEconomy creates a MelonPreferences category named SidewalkEconomy.

  • EnableOutsidePlacement: enabled by default. Turns outdoor placement on or off.
  • EnableDebugLogging: disabled by default. Adds detailed SidewalkEconomy messages to the MelonLoader log.

Useful controls:

  • Alt + R: rename the nearby synthetic property. (For future use)
  • Alt + Right Click: recover/cancel a stuck outside placement flow.

Normal building, sleeping, and storage interactions use the game's usual prompts.

Planned Content

Reginald Iterson is planned for a later release. The long-term goal is for the tent to tie into an NPC and quest flow instead of only unlocking from player rank. The planned direction is that Reginald introduces the tent, offers a quest or exchange, and eventually hands ownership to the player.

That content is not active in this beta. For now, the tent unlocks at Peddler rank.

Known Limitations

  • This is a beta release.
  • The NPC quest flow is not active yet.
  • Employee hiring and assignment are disabled on synthetic properties.
  • Some buildables may behave better outside than others.
  • Unusual collision, steep geometry, decorative meshes, or tight spaces can still block placement.

Troubleshooting

If the preview is red, move the object slightly and check for collisions with other buildables, w

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

LavaGang-MelonLoaderthe_croods-SwapperPlugin

檔案與校驗

檔案名稱
SidewalkEconomy-1.0.1.zip
檔案大小
9.7 MiB