LongLastingFertilizer

版本 v1.0.0·更新於 2026-03-21

Fertilizer effects persist across harvest cycles as long as soil has remaining uses

模組介紹 作者原文

Long Lasting Fertilizer

You know how fertilizer disappears after a harvest even though the soil's still good? Yeah, that's annoying. You shouldn't have to re-fertilize every single cycle when your long-life soil has plenty of uses left.

This mod makes fertilizer effects stick around for as long as the soil does. Plant, harvest, replant — your quality bonus carries over. Simple as that.

How It Works

  • Fertilizer effects (yield and quality) carry over between grow cycles on the same soil
  • Once the soil runs out of uses, the fertilizer clears and you can start fresh
  • Can't double-dip — no stacking fertilizer on top of already-fertilized soil
  • Your botanist employees won't waste fertilizer on pots that already have it
  • Everything saves and loads with your game, no data lost between sessions
  • Works for both Mono & IL2CPP backends

Known Issues

  • The fertilizer visual effects don't persist between grow cycles. Your pot will look unfertilized even though the effects are still active. You can verify by trying to apply fertilizer with a bottle, it'll block you if the pot already has it.

Installation

  • Install MelonLoader 0.7.0 if you haven't already
  • Drop LongLastingFertilizer.dll into your Schedule I\Mods\ folder
  • That's it. Get back to the grind.

Building From Source

  • Clone this repo
  • Copy LongLastingFertilizer/Directory.Build.props.example to LongLastingFertilizer/Directory.Build.props
  • Edit Directory.Build.props and set ScheduleIDir to your Schedule I install path
  • Launch the game once with MelonLoader installed (generates the assemblies we need)
  • Open the solution in Rider or Visual Studio and build

Build Configurations

| Configuration | Target | Branch |

|---|---|---|

| Debug | IL2CPP + debug symbols | Main |

| IL2CPP | IL2CPP release | Main |

| Mono | Mono | Alternate (Steam beta) |

Pick your configuration from the IDE toolbar. The built DLL auto-copies to your Mods folder.

Note: Your Steam branch needs to match your build config. Main branch = IL2CPP, alternate branch = Mono.

Maintenance

I probably won't be actively fixing bugs here, but it's MIT licensed so feel free to steal the code and reuse it in your own fork or mod.

License

MIT

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 多數模組依賴遊戲的模組載入器:常見做法是用社群模組管理器(如 r2modman)選中本遊戲安裝,由管理器自動處理載入器與依賴。
  3. 手動安裝時,把模組檔案放進遊戲目錄下對應的 Mod / plugins 資料夾。
  4. 啟動遊戲確認載入成功;帶「前置依賴」的模組需要把依賴一併安裝。

不同模組的安裝位置差異較大,包內說明是最可靠的依據。

前置依賴

下面這些內容需要先安裝,否則該模組不會生效:

LavaGang-MelonLoader

檔案與校驗

檔案名稱
LongLastingFertilizer-1.0.0.zip
檔案大小
15.8 KiB